Rust Data

rustdata.spaceservers81.163.20.131:28017.ipynb

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Online 81.163.20.131:28015 checked 7m ago

SCRAPNOIR | Sector 05 | Central PvP

moddedcarbon

Connect

srv = rust.server("81.163.20.131:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,290 # top 69%
last wipe 11d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0019:0004:0013:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304000:0009:0019:0004:0013:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k17 Oct19 Oct22 Oct24 Oct27 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 18 Oct, 08:38 UTC11d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 1337
Custom map, no picture published
map
Custom Map
size
2000
seed
1337

Server

srv.info()
address
81.163.20.131:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
18 Oct 2026, 08:38 UTC
hostname
play.scrapnoir.com
first seen
17 Oct 2026

Operator · scrapnoir.com

rust.servers(operator="scrapnoir.com").sort_values("players")
serverplayers

The only server publishing a scrapnoir.com hostname.

About this server · in its own words

print(srv.description)
SCRAPNOIR / СКРАПНУАР. Кланы, операции Cobalt, тестовый Скрап. Аккаунт и запись: scrapnoir.com. /scrap — меню проекта. Центральный сектор 05: общий PvP, 7 РТ и река. Изъятие — отдельная арена :28115.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average238/260

Quick answers

From the figures on this page.

Population

How does SCRAPNOIR | Sector 05 | Central PvP compare in the rankings?

Over the last seven days SCRAPNOIR | Sector 05 | Central PvP sits at #15,290 on player hours, in the top 69% of ranked servers.

How many players does SCRAPNOIR | Sector 05 | Central PvP hold at once?

SCRAPNOIR | Sector 05 | Central PvP reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players.

About the server

What does performance look like on SCRAPNOIR | Sector 05 | Central PvP?

Server fps over the last 48 hours averages 30; the floor is 30. Buildings, deployables and all else in the world took the count as high as 19,774 entities. Memory peaked at 1,761 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on SCRAPNOIR | Sector 05 | Central PvP?

The build is Rust network protocol 2634 and build 167781 on Linux, run by SCRAPNOIR | Sector 05 | Central PvP. Joining needs the same protocol on your game; Steam handles the update.

How reliable is SCRAPNOIR | Sector 05 | Central PvP, and is it up?

The current sample puts SCRAPNOIR | Sector 05 | Central PvP online. The uptime it reports puts the last restart about 4 days 18 hours ago. Uptime of 99% across the last 7 full days: 167 hours of 168. The first row Rust Data holds for it is dated 17 October 2026.

In which location is SCRAPNOIR | Sector 05 | Central PvP hosted?

No region is published by SCRAPNOIR | Sector 05 | Central PvP. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 81.163.20.131:28015.

Rules, settings, map

Which settings and rules does SCRAPNOIR | Sector 05 | Central PvP run?

You will not find a gather rate in the string SCRAPNOIR | Sector 05 | Central PvP. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. Anti-cheat status: VAC on.

Which map has SCRAPNOIR | Sector 05 | Central PvP selected?

SCRAPNOIR | Sector 05 | Central PvP runs a procedural map of size 2,000 with seed 1337, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Custom Map.

Wipes and dates

When does SCRAPNOIR | Sector 05 | Central PvP wipe, and on what schedule?

The record for SCRAPNOIR | Sector 05 | Central PvP holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 11 days 15 hours ago.

On SCRAPNOIR | Sector 05 | Central PvP, what happens on wipe day?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does SCRAPNOIR | Sector 05 | Central PvP appear among Rust Data lists and filters?

These Rust Data lists include SCRAPNOIR | Sector 05 | Central PvP: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Who is behind SCRAPNOIR | Sector 05 | Central PvP?

Among the servers we track, only SCRAPNOIR | Sector 05 | Central PvP publishes this scrapnoir.com hostname.

How should you read the server tags on SCRAPNOIR | Sector 05 | Central PvP?

Read by the game's server browser, the tags SCRAPNOIR | Sector 05 | Central PvP publishes are: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into SCRAPNOIR | Sector 05 | Central PvP?

Enter client.connect 81.163.20.131:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://scrapnoir.com is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167781
Build The server runs build 167781.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,587 players 11,740 servers online