Offline NA 81.166.61.165:28015 checked 45d ago
Golden Hour Test Server
Connect
srv = rust.server("81.166.61.165:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Next wipe Saturday 31 October, 11:09 UTC, in 2d 3h. # Biweekly: 14 days after its last wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.166.61.165:28015
- region
- NA
- max players
- 100
- group limit
- 6 max
- wipe schedule
- biweekly
- last wipe
- 5 Sep 2026, 11:09 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 0/100 |
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 252 on average | 148/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 49/200 |
| 3 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 34 on average | 17/200 |
| 4 | LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 8/30 |
| 5 | ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
What position does Golden Hour Test Server take in the server rankings?
On seven-day player hours Golden Hour Test Server is #15,105 overall and #1,565 in North America, inside the top – of all ranked servers.
How full does Golden Hour Test Server run?
Offline now for Golden Hour Test Server, with the last sample 45 days 1 hours ago.
Server data
What Rust version does Golden Hour Test Server run?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Golden Hour Test Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Golden Hour Test Server, and is it online now?
Offline now for Golden Hour Test Server, last seen 45 days 1 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Golden Hour Test Server run from?
In North America, Golden Hour Test Server lists itself, using the NA tag. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 81.166.61.165:28015.
Rules, settings, map
What rules and settings are recorded for Golden Hour Test Server?
You will not find a gather rate in the string Golden Hour Test Server. The cap on a group is 6 players. Recorded as pve, player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has Golden Hour Test Server loaded?
Golden Hour Test Server runs a procedural map, which the game generates.
Wipes and dates
When does Golden Hour Test Server wipe, and how often?
An estimate from biweekly: 14 days after its last wipe gives Golden Hour Test Server's next wipe. On Saturday 31 October at 11:09 UTC the next wipe is due. The world it runs now was generated 53 days 20 hours ago. The tags list a two-weekly wipe cycle.
Tags and filters
Which Rust Data filters and lists contain Golden Hour Test Server?
These Rust Data lists include Golden Hour Test Server: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Which meanings do the tags on Golden Hour Test Server hold?
The game's server browser reads these tags from Golden Hour Test Server: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts6 (Group limit): The team cap is 6; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Build number: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^b (Biweekly): Wipes run on a two-week cycle; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded; NA (North America): North America is its listing in the server browser. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to Golden Hour Test Server?
Enter client.connect 81.166.61.165:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.