Offline NA 81.166.61.213:28015 checked 1d ago
Golden Hour Test Server
Connect
srv = rust.server("81.166.61.213:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 35% of all ranked servers, top 62% in NA. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 13h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 7d 13h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 12d 15h | Tue 10 Nov, 20:38 UTC | wipe |
| 2 | 26d 15h | Tue 24 Nov, 20:38 UTC | wipe |
| 3 | 35d 13h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 40d 15h | Tue 8 Dec, 20:38 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 13 Oct, 20:38 UTC15d ago | 1 | NaN | running | 0 |
| 1 | Mon 12 Oct, 17:58 UTC16d ago | 1 | NaN | 1.1 days | 0 |
| 2 | Thu 1 Oct, 21:22 UTC FW27d ago | 1 | halved by day 4 | 10.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.166.61.213:28015
- region
- NA
- max players
- 100
- group limit
- 6 max
- wipe schedule
- biweekly
- last wipe
- 1 Oct 2026, 18:02 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Golden Hour PvE/PvP︱Chill︱Zombies︱Events︱Biweekly | NA · groups of 6 · biweekly · 13 on average | 8/100 |
| 1 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 251 on average | 216/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 105 on average | 98/200 |
| 3 | Orange Dream | Cozy PvE/RP | No KOS | NA · groups of 8+ · biweekly · 34 on average | 29/200 |
| 4 | LuffyRust Texas USA - 10xPvE|NoBP|Kits|Skins|Backpacks|Purge No | NA · groups of 12+ · biweekly · 14 on average | 11/30 |
| 5 | ZOMBZ SPOOKY PVE|Hawk Ridge Island|Zombies|Kits|Backpack|No Los | NA · groups of 12+ · biweekly · 12 on average | 14/100 |
Quick answers
From the figures on this page.
Player counts
How does Golden Hour Test Server compare in the rankings?
Ranked #7,902 on seven-day player hours, Golden Hour Test Server is #1,154 in North America and in the top 35% of all ranked servers.
How full does Golden Hour Test Server run?
Offline now for Golden Hour Test Server, with the last sample 30 hours ago. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 23:00 UTC, mean 1 players.
About the server
Which Rust version is Golden Hour Test Server on?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Golden Hour Test Server. Joining needs the same protocol on your game; Steam handles the update.
Is Golden Hour Test Server up, and what does its uptime show?
Offline now for Golden Hour Test Server, last seen 30 hours ago. Over the last 7 full days the hours up number 29 of 168, 17%. Rust Data logged it first on 18 September 2026.
Where does Golden Hour Test Server sit?
With its NA tag, Golden Hour Test Server lists itself in North America. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 81.166.61.213:28015.
Map and rules
Which settings and rules does Golden Hour Test Server run?
The name Golden Hour Test Server carries no gather rate. 6 players is the maximum per group. pve is the game mode here, and player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC, Valve's anti-cheat, is enabled.
Which map has Golden Hour Test Server selected?
Golden Hour Test Server runs a procedural map, which the game generates.
Wipe data
When does Golden Hour Test Server wipe, and on what schedule?
The prediction follows the tag, because Golden Hour Test Server's wipes on record are too few to confirm the schedule. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 27 days 11 hours ago. Its tags carry a wipe schedule of every two weeks.
On Golden Hour Test Server, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 4.
Lists and tags
Which Rust Data filters and lists contain Golden Hour Test Server?
These Rust Data lists include Golden Hour Test Server: Modded Rust servers, Rust PvE servers and North America Rust servers. It appears under these filters on the server list: Region: North America; Type: Vanilla and Modded; Game mode: PvE; Server tag: Biweekly ^b, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on Golden Hour Test Server?
The game's server browser reads these tags from Golden Hour Test Server: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts6 (Group limit): Team size tops out at 6; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^b (Biweekly): Two weeks between wipes; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; NA (North America): North America is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Golden Hour Test Server?
In Rust, F1 opens the console: type client.connect 81.166.61.213:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.