Rust Data

rustdata.spaceservers81.170.132.132:28016.ipynb

Run all rust-data · live

‹ All servers

Online 81.170.132.132:28015 checked 10m ago

Jovo's basement

moddedoxide

Connect

srv = rust.server("81.170.132.132:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #11,272 # top 51%
last wipe 28d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75101:0010:0020:0005:0014:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020001:0010:0020:0005:0014:0023:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.3 daysbetween real wipes
wipe-day peak4players, last three wipes
crowd held0%else halves by day 8

The first 48 hours of its last wipes

Thu 1 OctMon 14 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 17:49 UTC FW28d ago 4 NaN running 1
1 Mon 14 Sep, 11:49 UTC45d ago 3 halved by day 8 17.3 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4300 · seed 721841139
Map of Jovo's basement
map
Procedural Map
size
4300
seed
721841139
Open on RustMaps

Server

srv.info()
address
81.170.132.132:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:30 UTC
hostname
–
first seen
14 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average18/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 121 on average41/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average10/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average45/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average195/215

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Jovo's basement rank?

Player hours over seven days put Jovo's basement at #11,272, in the top 51% of the ranked set.

What population does Jovo's basement carry?

Current row: 0 players on Jovo's basement, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.

About the server

How well does Jovo's basement perform?

Averaged over 48 hours: 87 server fps, never under 57. Entity numbers reached 122,167, and that includes buildings, deployables and the rest. Memory peaked at 6,102 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is Jovo's basement on?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Jovo's basement. The protocol has to match before you can join, and Steam does the updating.

Is Jovo's basement up, and what does its uptime show?

Jovo's basement reports itself online at the current refresh. A restart about 7 days 4 hours ago is what its reported uptime implies. Uptime of 85% across the last 7 full days: 143 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.

In which location is Jovo's basement hosted?

There is no region published for Jovo's basement. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.170.132.132:28015 is its address.

Map and rules

Which settings and rules does Jovo's basement run?

No gather rate appears in the name: Jovo's basement. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.

What is the map on Jovo's basement?

The game generates the map on Jovo's basement: procedural, size 4,300, seed 721841139. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does Jovo's basement wipe, and on what schedule?

The record for Jovo's basement holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 5 hours ago.

What is wipe day on Jovo's basement like?

Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 2 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 8.

Tags, lists

Where does Jovo's basement appear among Rust Data lists and filters?

The Rust Data lists that Jovo's basement fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Jovo's basement hold?

Read by the game's server browser, the tags Jovo's basement publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to Jovo's basement?

In Rust, F1 opens the console: type client.connect 81.170.132.132:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 61,057 players 11,704 servers online