Online 81.170.132.132:28015 checked 10m ago
Jovo's basement
Connect
srv = rust.server("81.170.132.132:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 17:49 UTC FW28d ago | 4 | NaN | running | 1 |
| 1 | Mon 14 Sep, 11:49 UTC45d ago | 3 | halved by day 8 | 17.3 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4300 · seed 721841139
- map
- Procedural Map
- size
- 4300
- seed
- 721841139
Server
srv.info()- address
- 81.170.132.132:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 18:30 UTC
- hostname
- –
- first seen
- 14 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 18/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 41/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 45/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 195/215 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Jovo's basement rank?
Player hours over seven days put Jovo's basement at #11,272, in the top 51% of the ranked set.
What population does Jovo's basement carry?
Current row: 0 players on Jovo's basement, against 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.
About the server
How well does Jovo's basement perform?
Averaged over 48 hours: 87 server fps, never under 57. Entity numbers reached 122,167, and that includes buildings, deployables and the rest. Memory peaked at 6,102 MB. What players call lag is these two fields together: low fps and a rising entity count.
Which Rust version is Jovo's basement on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Jovo's basement. The protocol has to match before you can join, and Steam does the updating.
Is Jovo's basement up, and what does its uptime show?
Jovo's basement reports itself online at the current refresh. A restart about 7 days 4 hours ago is what its reported uptime implies. Uptime of 85% across the last 7 full days: 143 hours of 168. Its earliest recorded date in Rust Data is 14 September 2026.
In which location is Jovo's basement hosted?
There is no region published for Jovo's basement. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.170.132.132:28015 is its address.
Map and rules
Which settings and rules does Jovo's basement run?
No gather rate appears in the name: Jovo's basement. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
What is the map on Jovo's basement?
The game generates the map on Jovo's basement: procedural, size 4,300, seed 721841139. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does Jovo's basement wipe, and on what schedule?
The record for Jovo's basement holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 28 days 5 hours ago.
What is wipe day on Jovo's basement like?
Recent wipes averaged 4 players at their peak. The crowd on the latest wipe topped out 2 hours after it began. Half the peak or more was held to the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 8.
Tags, lists
Where does Jovo's basement appear among Rust Data lists and filters?
The Rust Data lists that Jovo's basement fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Jovo's basement hold?
Read by the game's server browser, the tags Jovo's basement publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to Jovo's basement?
In Rust, F1 opens the console: type client.connect 81.170.132.132:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.