Rust Data

rustdata.spaceservers81.196.215.13:28023.ipynb

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Offline 81.196.215.13:28021 checked 1d ago

Test Server RaidSim

moddedoxide

Connect

srv = rust.server("81.196.215.13:28023")
print(srv.connect_command)

Right now

srv.summary()
players now 0/3 # 0% full
7-day average 1 # peak 2
rank #5,614 # top 25%
no wipes 'resets' # 6 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
00.511.5218:0021:0006:0009:0013:0016:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 28 Oct, 11:58 UTC1d ago NaN NaN NaN 0
1 Wed 28 Oct, 05:47 UTC1d ago NaN NaN NaN 1
2 Tue 27 Oct, 18:40 UTC1d ago NaN NaN NaN 1
3 Tue 27 Oct, 15:48 UTC2d ago NaN NaN NaN 1
4 Mon 26 Oct, 11:21 UTC3d ago NaN NaN NaN 1
5 Sun 25 Oct, 13:04 UTC4d ago 1 NaN 0.9 days 1
6 Mon 19 Oct, 09:15 UTC10d ago 1 NaN 6.2 days 1
7 Sun 18 Oct, 18:40 UTC10d ago 1 NaN 0.6 days 0
8 Wed 14 Oct, 11:41 UTC15d ago 0 NaN 4.3 days 1
9 Mon 12 Oct, 12:20 UTC17d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

Custom map, no picture published
map
discord.gg/raidsim
size
–
seed
–

Server

srv.info()
address
81.196.215.13:28021
region
–
max players
3
group limit
100 max
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 112 on average197/300
1RaidLabgroups of 8+ · 33 on average0/50
2EU Hub 01EU · groups of 1000+ · 23 on average4/3300
3404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average3/300
4Warriorsgroups of 8+ · 2 on average2/100
5A Shockbyte Rust Servergroups of 8+ · 2 on average0/40

Quick answers

From the figures on this page.

Population data

What position does Test Server RaidSim take in the server rankings?

Over the last seven days Test Server RaidSim sits at #5,614 on player hours, in the top 25% of ranked servers.

What population does Test Server RaidSim carry?

Test Server RaidSim returns no live count at this refresh, having last been seen 25 hours ago. Over the last seven days it averaged 1 players and peaked at 2. Peak hour in the last 48 hours: 21:00 UTC, mean 2 players.

Server facts

What is the Rust version on Test Server RaidSim?

Rust network protocol 2635 and build 168909 on Windows is what Test Server RaidSim runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Test Server RaidSim, and is it online now?

Offline now for Test Server RaidSim, last seen 25 hours ago. Over the last 7 full days the hours up number 43 of 168, 26%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Test Server RaidSim hosted?

There is no region published for Test Server RaidSim. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 81.196.215.13:28021.

Settings and map

What rules and settings are recorded for Test Server RaidSim?

You will not find a gather rate in the string Test Server RaidSim. The cap on a group is 100 players. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does Test Server RaidSim wipe, and on what schedule?

No wipe schedule exists for Test Server RaidSim, since the world is remade every few hours and none of those resets is a wipe.

Tags and filters

Where does Test Server RaidSim appear among Rust Data lists and filters?

The Rust Data lists that Test Server RaidSim fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Test Server RaidSim?

The game's server browser reads these tags from Test Server RaidSim: gmrust (Game mode): Rust survival in its standard form; mp3 (Max players): 3 slots in total; ts100 (Group limit): No team may exceed 100; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Test Server RaidSim?

In Rust, F1 opens the console: type client.connect 81.196.215.13:28021. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts100,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp3
Max players 3 slots in total.
ts100
Group limit No team may exceed 100.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 99,159 players 11,894 servers online