Offline 81.196.217.235:28015 checked 18d ago
Rust Lab (local)
Connect
srv = rust.server("81.196.217.235:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.196.217.235:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 07:02 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 43/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 48/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 17/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 1/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population data
How does Rust Lab (local) compare in the rankings?
Over the last seven days Rust Lab (local) sits at #15,824 on player hours, in the top 72% of ranked servers.
How many players does Rust Lab (local) hold at once?
Offline now for Rust Lab (local), with the last sample 18 days 21 hours ago.
Server facts
Which Rust version is Rust Lab (local) on?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Rust Lab (local). The protocol has to match before you can join, and Steam does the updating.
How reliable is Rust Lab (local), and is it online now?
The latest sample has Rust Lab (local) offline, with a last sighting 18 days 21 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 10 October 2026.
Where does Rust Lab (local) sit?
There is no region published for Rust Lab (local). The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 81.196.217.235:28015 is its address.
Map and rules
Which settings and rules does Rust Lab (local) run?
You will not find a gather rate in the string Rust Lab (local). The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has Rust Lab (local) loaded?
Rust Lab (local) runs a procedural map, which the game generates.
Wipe data
When does Rust Lab (local) wipe, and how often?
Too few wipes are on record for Rust Lab (local) to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 22 hours ago.
Tags and filters
Which lists on Rust Data hold Rust Lab (local), and which filters?
These Rust Data lists include Rust Lab (local): Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How should you read the server tags on Rust Lab (local)?
These tags are published by Rust Lab (local) and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): Recorded game build: 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Rust Lab (local)?
In Rust, F1 opens the console: type client.connect 81.196.217.235:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.