Rust Data

rustdata.spaceservers81.23.151.86:28017.ipynb

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Offline 81.23.151.86:28015 checked 11d ago

DeepLand | Solo Duo Trio | Weekly

moddedoxide

Connect

srv = rust.server("81.23.151.86:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 0 # peak –
rank #14,292 # top 66%
last wipe 15d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct19 Oct21 Oct23 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 14:34 UTC15d ago 1 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 590609892
Map of DeepLand | Solo Duo Trio | Weekly
map
Procedural Map
size
3500
seed
590609892
Open on RustMaps

Server

srv.info()
address
81.23.151.86:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 14:34 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average189/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average123/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average11/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000

Quick answers

From the figures on this page.

Player counts

What position does DeepLand | Solo Duo Trio | Weekly take in the server rankings?

Over the last seven days DeepLand | Solo Duo Trio | Weekly sits at #14,292 on player hours, in the top 66% of ranked servers.

What population does DeepLand | Solo Duo Trio | Weekly carry?

DeepLand | Solo Duo Trio | Weekly returns no live count at this refresh, having last been seen 11 days 16 hours ago.

Server data

Which Rust version is DeepLand | Solo Duo Trio | Weekly on?

The build is Rust network protocol 2634 and build 167584 on Linux, run by DeepLand | Solo Duo Trio | Weekly. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DeepLand | Solo Duo Trio | Weekly, and is it online now?

DeepLand | Solo Duo Trio | Weekly is offline at this refresh; the last response came 11 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 12 October 2026.

In which location is DeepLand | Solo Duo Trio | Weekly hosted?

For DeepLand | Solo Duo Trio | Weekly, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.23.151.86:28015.

Rules, settings, map

What rules and settings are recorded for DeepLand | Solo Duo Trio | Weekly?

The name DeepLand | Solo Duo Trio | Weekly carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on DeepLand | Solo Duo Trio | Weekly?

The game generates the map on DeepLand | Solo Duo Trio | Weekly: procedural, size 3,500, seed 590609892. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does DeepLand | Solo Duo Trio | Weekly wipe, and on what schedule?

Too few wipes are on record for DeepLand | Solo Duo Trio | Weekly to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 days 19 hours ago, and that is the one in play.

On DeepLand | Solo Duo Trio | Weekly, what happens on wipe day?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.

Tags, lists

Where does DeepLand | Solo Duo Trio | Weekly appear among Rust Data lists and filters?

The Rust Data lists that DeepLand | Solo Duo Trio | Weekly fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on DeepLand | Solo Duo Trio | Weekly?

Read by the game's server browser, the tags DeepLand | Solo Duo Trio | Weekly publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167584 (Build): Build number: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into DeepLand | Solo Duo Trio | Weekly?

The manual route: launch Rust, F1, then client.connect 81.23.151.86:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2634,gmrust,cs167584,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players The server lists 100 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167584
Build Build number: 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 55,814 players 11,681 servers online