Offline 81.231.253.216:28015 checked 25d ago
Test Server - No EAC
Connect
srv = rust.server("81.231.253.216:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.231.253.216:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 11:25 UTC
- hostname
- –
- first seen
- 3 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 205/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 121/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 183/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 126/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 19/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Player counts
How does Test Server - No EAC compare in the rankings?
Rank #16,020 on seven-day player hours for Test Server - No EAC, within the top 71% of all ranked servers.
How full does Test Server - No EAC run?
The current row shows Test Server - No EAC offline; the last response was 25 days 2 hours ago.
Server data
What Rust version does Test Server - No EAC run?
Rust network protocol 2633 and build 163207 on Windows is what Test Server - No EAC runs. The protocol has to match before you can join, and Steam does the updating.
Is Test Server - No EAC up, and what does its uptime show?
Test Server - No EAC is offline at this refresh; the last response came 25 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 3 October 2026.
In which location is Test Server - No EAC hosted?
There is no region published for Test Server - No EAC. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.231.253.216:28015 is its address.
Rules, settings, map
Which settings and rules does Test Server - No EAC run?
No gather rate appears in the name: Test Server - No EAC. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
What is the map on Test Server - No EAC?
Test Server - No EAC runs a procedural map, which the game generates.
Wipes and dates
When does Test Server - No EAC wipe, and on what schedule?
A rhythm cannot be read from the wipes of Test Server - No EAC on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 25 days 8 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Test Server - No EAC?
On Rust Data, Test Server - No EAC appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Test Server - No EAC?
These tags are published by Test Server - No EAC and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163207 (Build): Recorded game build: 163207; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Test Server - No EAC?
The manual route: launch Rust, F1, then client.connect 81.231.253.216:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.