Offline 81.27.69.176:28115 checked 6d ago
pllm-test-1
Connect
srv = rust.server("81.27.69.176:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 02:49 UTC6d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.27.69.176:28115
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 02:49 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 75/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 137/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 44/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 91 on average | 133/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 348/350 |
Quick answers
From the figures on this page.
Population data
How does pllm-test-1 compare in the rankings?
Player hours over seven days put pllm-test-1 at #15,269, in the top 68% of the ranked set.
How full does pllm-test-1 run?
Offline now for pllm-test-1, with the last sample 6 days 17 hours ago. Over the last seven days it averaged 0 players.
Server data
What is the Rust version on pllm-test-1?
The build is Rust network protocol 2635 and build 168909 on Linux, run by pllm-test-1. The protocol has to match before you can join, and Steam does the updating.
Is pllm-test-1 up, and what does its uptime show?
The latest sample has pllm-test-1 offline, with a last sighting 6 days 17 hours ago. Over the last 5 full days the hours up number 0 of 120, 0%. Its earliest recorded date in Rust Data is 23 October 2026.
Which location does pllm-test-1 run from?
For pllm-test-1, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 81.27.69.176:28115.
Rules, settings, map
Which settings and rules does pllm-test-1 run?
You will not find a gather rate in the string pllm-test-1. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
What is the map on pllm-test-1?
A procedural map runs on pllm-test-1, generated by the game.
Wipes and dates
When does pllm-test-1 wipe, and on what schedule?
The record for pllm-test-1 holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 6 days 17 hours ago.
What is wipe day on pllm-test-1 like?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which Rust Data filters and lists contain pllm-test-1?
The Rust Data lists that pllm-test-1 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on pllm-test-1 hold?
These tags are published by pllm-test-1 and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way into pllm-test-1?
The manual route: launch Rust, F1, then client.connect 81.27.69.176:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.