Offline 81.27.69.181:28215 checked 5d ago
pllm-test-2
Connect
srv = rust.server("81.27.69.181:28217")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.27.69.181:28215
- region
- –
- max players
- 4
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 05:42 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 28/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 12/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population
What position does pllm-test-2 take in the server rankings?
Over the last seven days pllm-test-2 sits at #15,358 on player hours, in the top 69% of ranked servers.
How many players does pllm-test-2 hold at once?
Offline now for pllm-test-2, with the last sample 5 days 19 hours ago. Over the last seven days it averaged 0 players.
About the server
What Rust version does pllm-test-2 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by pllm-test-2. Joining needs the same protocol on your game; Steam handles the update.
How reliable is pllm-test-2, and is it up?
pllm-test-2 is offline at this refresh; the last response came 5 days 19 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. The first row Rust Data holds for it is dated 23 October 2026.
Where does pllm-test-2 sit?
There is no region published for pllm-test-2. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.27.69.181:28215 is its address.
Map and rules
Which rules apply on pllm-test-2, and what settings?
The name pllm-test-2 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has pllm-test-2 loaded?
The game generates its map: procedural, on pllm-test-2.
Wipe schedule
When does pllm-test-2 wipe, and how often?
The record for pllm-test-2 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days 21 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain pllm-test-2?
These Rust Data lists include pllm-test-2: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on pllm-test-2 hold?
These tags are published by pllm-test-2 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): 4 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to pllm-test-2?
Enter client.connect 81.27.69.181:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.