Rust Data

rustdata.spaceservers81.27.69.181:28317.ipynb

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Offline 81.27.69.181:28315 checked 6d ago

pllm-test-3

moddedcarbon

Connect

srv = rust.server("81.27.69.181:28317")
print(srv.connect_command)

Right now

srv.summary()
players now 0/4 # 0% full
7-day average 0 # peak –
rank #15,335 # top 69%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 06:33 UTC6d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.27.69.181:28315
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 06:50 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 119 on average168/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average82/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average100/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 85 on average248/700

Quick answers

From the figures on this page.

Population

How does pllm-test-3 compare in the rankings?

Over the last seven days pllm-test-3 sits at #15,335 on player hours, in the top 69% of ranked servers.

How full does pllm-test-3 run?

pllm-test-3 returns no live count at this refresh, having last been seen 6 days 6 hours ago. Over the last seven days it averaged 0 players.

Server facts

Which Rust version is pllm-test-3 on?

Rust network protocol 2635 and build 168909 on Linux is what pllm-test-3 runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is pllm-test-3, and is it online now?

The latest sample has pllm-test-3 offline, with a last sighting 6 days 6 hours ago. Uptime of 0% across the last 5 full days: 0 hours of 120. Its earliest recorded date in Rust Data is 23 October 2026.

Which location does pllm-test-3 run from?

No region is published by pllm-test-3. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 81.27.69.181:28315 is its address.

Rules, settings, map

Which rules apply on pllm-test-3, and what settings?

The name pllm-test-3 carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has pllm-test-3 selected?

The game generates its map: procedural, on pllm-test-3.

Wipe data

When does pllm-test-3 wipe, and on what schedule?

A rhythm cannot be read from the wipes of pllm-test-3 on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 6 days 8 hours ago.

What is wipe day on pllm-test-3 like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Lists and tags

Where does pllm-test-3 appear among Rust Data lists and filters?

On Rust Data, pllm-test-3 appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on pllm-test-3?

These tags are published by pllm-test-3 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp4 (Max players): The server lists 4 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into pllm-test-3?

The manual route: launch Rust, F1, then client.connect 81.27.69.181:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp4
Max players The server lists 4 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 84,816 players 11,846 servers online