Offline 81.49.81.249:28015 checked 3d ago
VP Channel
Connect
srv = rust.server("81.49.81.249:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 39% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 20 Oct, 21:36 UTC8d ago | 1 | NaN | running | 1 |
| 1 | Mon 28 Sep, 08:46 UTC30d ago | 1 | NaN | 22.5 days | 1 |
| 2 | Sun 27 Sep, 22:53 UTC31d ago | 1 | NaN | 0.4 days | 1 |
| 3 | Fri 25 Sep, 08:44 UTC33d ago | 1 | held half | 2.6 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.49.81.249:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Sep 2026, 08:46 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 61/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 61/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 51/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does VP Channel rank?
Player hours over seven days put VP Channel at #8,699, in the top 39% of the ranked set.
How full does VP Channel run?
Offline now for VP Channel, with the last sample 3 days 6 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
Which Rust version is VP Channel on?
Rust network protocol 2633 and build 165217 on Windows is what VP Channel runs. The protocol has to match before you can join, and Steam does the updating.
Is VP Channel up, and what does its uptime show?
VP Channel is offline at this refresh; the last response came 3 days 6 hours ago. 41 of 168 hours up over the last 7 full days, or 24%. Rust Data logged it first on 24 September 2026.
Where does VP Channel sit?
No region is published by VP Channel. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.49.81.249:28015.
Map and rules
Which settings and rules does VP Channel run?
No gather rate appears in the name: VP Channel. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on VP Channel?
A procedural map runs on VP Channel, generated by the game.
Wipe data
On what schedule does VP Channel wipe?
VP Channel wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 30 days 14 hours ago.
On VP Channel, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which Rust Data filters and lists contain VP Channel?
The Rust Data lists that VP Channel fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on VP Channel?
These tags are published by VP Channel and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join VP Channel?
The manual route: launch Rust, F1, then client.connect 81.49.81.249:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.