Rust Data

rustdata.spaceservers81.84.81.153:28016.ipynb

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Offline 81.84.81.153:28015 checked 22d ago

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies

moddedoxide

Connect

srv = rust.server("81.84.81.153:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #16,008 # top 72%
last wipe 22d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Sep25 Sep30 Sep4 Oct9 Oct13 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap7 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Tue 6 OctThu 1 OctTue 22 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 6 Oct, 09:48 UTC22d ago 1 NaN running 0
1 Thu 1 Oct, 22:24 UTC FW27d ago 1 NaN 4.5 days 0
2 Tue 22 Sep, 09:15 UTC36d ago 1 held half 9.5 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.84.81.153:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
6 Oct 2026, 09:58 UTC
hostname
–
first seen
21 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average37/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average37/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Player counts

What position does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies take in the server rankings?

Over the last seven days Cobalt Refuge PVE | Custom Skills | No Raid | Zombies sits at #16,008 on player hours, in the top 72% of ranked servers.

How full does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies run?

The current row shows Cobalt Refuge PVE | Custom Skills | No Raid | Zombies offline; the last response was 22 days 6 hours ago.

About the server

What Rust version does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies run?

The build is Rust network protocol 2634 and build 166652 on Windows, run by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. The protocol has to match before you can join, and Steam does the updating.

How reliable is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, and is it online now?

The latest sample has Cobalt Refuge PVE | Custom Skills | No Raid | Zombies offline, with a last sighting 22 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.

In which location is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies hosted?

No region is published by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.84.81.153:28015.

Rules, settings, map

What rules and settings are recorded for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

The name Cobalt Refuge PVE | Custom Skills | No Raid | Zombies carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

Which map has Cobalt Refuge PVE | Custom Skills | No Raid | Zombies selected?

Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs a procedural map, which the game generates.

Wipe schedule

When does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipe, and how often?

No next wipe can be predicted for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 14 hours ago.

On Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Where does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies appear among Rust Data lists and filters?

On Rust Data, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies appears in these lists: Modded Rust servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies hold?

The game's server browser reads these tags from Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?

The manual route: launch Rust, F1, then client.connect 81.84.81.153:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players Slot count: 2.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build The server runs build 166652.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,860 players 11,704 servers online