Offline 81.84.81.153:28015 checked 22d ago
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies
Connect
srv = rust.server("81.84.81.153:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 6 Oct, 09:48 UTC22d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 22:24 UTC FW27d ago | 1 | NaN | 4.5 days | 0 |
| 2 | Tue 22 Sep, 09:15 UTC36d ago | 1 | held half | 9.5 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.84.81.153:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 6 Oct 2026, 09:58 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 37/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 37/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
What position does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies take in the server rankings?
Over the last seven days Cobalt Refuge PVE | Custom Skills | No Raid | Zombies sits at #16,008 on player hours, in the top 72% of ranked servers.
How full does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies run?
The current row shows Cobalt Refuge PVE | Custom Skills | No Raid | Zombies offline; the last response was 22 days 6 hours ago.
About the server
What Rust version does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. The protocol has to match before you can join, and Steam does the updating.
How reliable is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, and is it online now?
The latest sample has Cobalt Refuge PVE | Custom Skills | No Raid | Zombies offline, with a last sighting 22 days 6 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 21 September 2026.
In which location is Cobalt Refuge PVE | Custom Skills | No Raid | Zombies hosted?
No region is published by Cobalt Refuge PVE | Custom Skills | No Raid | Zombies. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.84.81.153:28015.
Rules, settings, map
What rules and settings are recorded for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
The name Cobalt Refuge PVE | Custom Skills | No Raid | Zombies carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has Cobalt Refuge PVE | Custom Skills | No Raid | Zombies selected?
Cobalt Refuge PVE | Custom Skills | No Raid | Zombies runs a procedural map, which the game generates.
Wipe schedule
When does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies wipe, and how often?
No next wipe can be predicted for Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 14 hours ago.
On Cobalt Refuge PVE | Custom Skills | No Raid | Zombies, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 1 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.
Tags, lists
Where does Cobalt Refuge PVE | Custom Skills | No Raid | Zombies appear among Rust Data lists and filters?
On Rust Data, Cobalt Refuge PVE | Custom Skills | No Raid | Zombies appears in these lists: Modded Rust servers and Rust servers named for the undead. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Cobalt Refuge PVE | Custom Skills | No Raid | Zombies hold?
The game's server browser reads these tags from Cobalt Refuge PVE | Custom Skills | No Raid | Zombies: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): Slot count: 2; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Cobalt Refuge PVE | Custom Skills | No Raid | Zombies?
The manual route: launch Rust, F1, then client.connect 81.84.81.153:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.