Rust Data

rustdata.spaceservers81.91.186.57:28015.ipynb

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Offline 81.91.186.57:28015 checked 17d ago

Build Server

Connect

srv = rust.server("81.91.186.57:28015")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,790 # top 71%
last wipe 17d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 11 Oct, 04:37 UTC17d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.91.186.57:28015
region
–
max players
50
group limit
not published
wipe schedule
–
last wipe
11 Oct 2026, 08:03 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average6/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average1/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 116 on average39/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average128/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average47/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average10/100

Quick answers

From the figures on this page.

Player counts

How does Build Server compare in the rankings?

Rank #15,790 on seven-day player hours for Build Server, within the top 71% of all ranked servers.

How full does Build Server run?

The current row shows Build Server offline; the last response was 17 days 14 hours ago.

Server data

What is the Rust version on Build Server?

Version Rust network protocol 2274 on Windows is reported by Build Server. Joining needs the same protocol on your game; Steam handles the update.

Is Build Server up, and what does its uptime show?

The latest sample has Build Server offline, with a last sighting 17 days 14 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 10 October 2026.

Which location does Build Server run from?

There is no region published for Build Server. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.91.186.57:28015.

Rules, settings, map

Which rules apply on Build Server, and what settings?

The name Build Server carries no gather rate. No group limit is published. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

What is the map on Build Server?

Build Server runs a procedural map, which the game generates.

Wipe schedule

When does Build Server wipe, and how often?

A rhythm cannot be read from the wipes of Build Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 17 days 20 hours ago, and that is the one in play.

What is wipe day on Build Server like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 7 hours in.

Tags and filters

Which Rust Data filters and lists contain Build Server?

On Rust Data, Build Server appears in these lists: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all.

How should you read the server tags on Build Server?

Read by the game's server browser, the tags Build Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; v2274 (Protocol): The server speaks protocol 2274, so match your game version; ptrak (Networking): Standard network layer for Rust: RakNet; h50dd5549 (Custom tag): A plugin or the owner added this; standard Rust does not define it; stok (Custom tag): A plugin or the owner added this; standard Rust does not define it. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Build Server?

Enter client.connect 81.91.186.57:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,v2274,h50dd5549,stok,gmrust

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
v2274
Protocol The server speaks protocol 2274, so match your game version.
ptrak
Networking Standard network layer for Rust: RakNet.

Other

h50dd5549
Custom tag A plugin or the owner added this; standard Rust does not define it.
stok
Custom tag A plugin or the owner added this; standard Rust does not define it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,278 players 11,650 servers online