Offline 81.99.210.156:28015 checked 22d ago
Rise of the Hunter
Connect
srv = rust.server("81.99.210.156:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 47 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 1 Oct, 19:18 UTC FW27d ago | 2 | NaN | running | 0 |
| 1 | Mon 21 Sep, 07:42 UTC37d ago | 2 | held half | 10.5 days | 0 |
| 2 | Sun 20 Sep, 23:47 UTC37d ago | 2 | NaN | 0.3 days | 0 |
| 3 | Sun 20 Sep, 12:09 UTC38d ago | 2 | NaN | 0.5 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.99.210.156:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 19:18 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 67/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 68/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 60/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 10/1000 |
Quick answers
From the figures on this page.
Population data
What position does Rise of the Hunter take in the server rankings?
Rank #15,956 on seven-day player hours for Rise of the Hunter, within the top 71% of all ranked servers.
How full does Rise of the Hunter run?
The current row shows Rise of the Hunter offline; the last response was 22 days 20 hours ago.
About the server
What Rust version does Rise of the Hunter run?
The build is Rust network protocol 2634 and build 166652 on Windows, run by Rise of the Hunter. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rise of the Hunter, and is it online now?
The latest sample has Rise of the Hunter offline, with a last sighting 22 days 20 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 18 September 2026.
Where does Rise of the Hunter sit?
For Rise of the Hunter, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 81.99.210.156:28015 is its address.
Settings and map
Which rules apply on Rise of the Hunter, and what settings?
You will not find a gather rate in the string Rise of the Hunter. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Rise of the Hunter loaded?
Rise of the Hunter runs a procedural map, which the game generates.
Wipe data
On what schedule does Rise of the Hunter wipe?
Rise of the Hunter wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 27 days 3 hours ago.
What is wipe day on Rise of the Hunter like?
Across recent wipes the busiest point averaged 2 players. Peak population on the latest wipe came 47 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Lists and tags
Which lists on Rust Data hold Rise of the Hunter, and which filters?
These Rust Data lists include Rise of the Hunter: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Rise of the Hunter?
The game's server browser reads these tags from Rise of the Hunter: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); modded (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Rise of the Hunter?
In Rust, F1 opens the console: type client.connect 81.99.210.156:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.