Offline 81.99.210.156:28115 checked 37d ago
Rise of the Hunters - Test Server
Connect
srv = rust.server("81.99.210.156:28116")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.99.210.156:28115
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 21 Sep 2026, 11:25 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 74/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 112/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 40/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 12/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Rise of the Hunters - Test Server rank?
Over the last seven days Rise of the Hunters - Test Server sits at #13,871 on player hours, in the top 60% of ranked servers.
How full does Rise of the Hunters - Test Server run?
Offline now for Rise of the Hunters - Test Server, with the last sample 37 days 1 hours ago.
Server facts
Which Rust version is Rise of the Hunters - Test Server on?
The build is Rust network protocol 2633 and build 164530 on Windows, run by Rise of the Hunters - Test Server. Steam updates your game for you, but the protocol must match to join.
Is Rise of the Hunters - Test Server up, and what does its uptime show?
Rise of the Hunters - Test Server is offline at this refresh; the last response came 37 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 21 September 2026.
In which location is Rise of the Hunters - Test Server hosted?
No region is published by Rise of the Hunters - Test Server. Rust Data does not look up where the machine stands; it shows where a server says it is. 81.99.210.156:28115 is its address.
Map and rules
Which rules apply on Rise of the Hunters - Test Server, and what settings?
No gather rate appears in the name: Rise of the Hunters - Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Rise of the Hunters - Test Server?
A procedural map runs on Rise of the Hunters - Test Server, generated by the game.
Wipes and dates
When does Rise of the Hunters - Test Server wipe, and how often?
The record for Rise of the Hunters - Test Server holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 37 days 20 hours ago.
Tags, lists
Which lists on Rust Data hold Rise of the Hunters - Test Server, and which filters?
The Rust Data lists that Rise of the Hunters - Test Server fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rise of the Hunters - Test Server hold?
The game's server browser reads these tags from Rise of the Hunters - Test Server: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into Rise of the Hunters - Test Server?
In Rust, F1 opens the console: type client.connect 81.99.210.156:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.