Offline 81.99.210.156:28115 checked 30d ago
Rise of the Hunters TEST
Connect
srv = rust.server("81.99.210.156:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 29 Sep, 01:04 UTC30d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.99.210.156:28115
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 01:04 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 105/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 149/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 46/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 18/1000 |
Quick answers
From the figures on this page.
Population
What position does Rise of the Hunters TEST take in the server rankings?
Rank #16,905 on seven-day player hours for Rise of the Hunters TEST, within the top 71% of all ranked servers.
How full does Rise of the Hunters TEST run?
Offline now for Rise of the Hunters TEST, with the last sample 30 days 3 hours ago.
Server facts
Which Rust version is Rise of the Hunters TEST on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Rise of the Hunters TEST. The protocol has to match before you can join, and Steam does the updating.
How reliable is Rise of the Hunters TEST, and is it up?
Offline now for Rise of the Hunters TEST, last seen 30 days 3 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 29 September 2026.
Where does Rise of the Hunters TEST sit?
There is no region published for Rise of the Hunters TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 81.99.210.156:28115.
Settings and map
What rules and settings are recorded for Rise of the Hunters TEST?
The name Rise of the Hunters TEST carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has Rise of the Hunters TEST loaded?
A procedural map runs on Rise of the Hunters TEST, generated by the game.
Wipes and dates
When does Rise of the Hunters TEST wipe, and on what schedule?
Too few wipes are on record for Rise of the Hunters TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 30 days 7 hours ago, and that is the one in play.
What is wipe day on Rise of the Hunters TEST like?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which Rust Data filters and lists contain Rise of the Hunters TEST?
The Rust Data lists that Rise of the Hunters TEST fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Rise of the Hunters TEST hold?
Read by the game's server browser, the tags Rise of the Hunters TEST publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): The server runs build 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Rise of the Hunters TEST?
The manual route: launch Rust, F1, then client.connect 81.99.210.156:28115. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.