Rust Data

rustdata.spaceservers82.118.19.130:27015.ipynb

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Offline 82.118.19.130:27015 checked 1d ago

IKS[211 Devblog]

modded

Connect

srv = rust.server("82.118.19.130:27015")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 1 # peak 1
rank #14,025 # top 63%
last wipe 14d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct

Top 63% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
IKS_CustomMap_v5
size
–
seed
–

Server

srv.info()
address
82.118.19.130:27015
region
–
max players
10
group limit
not published
wipe schedule
–
last wipe
12 Oct 2026, 21:51 UTC
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average201/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average191/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average30/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 85 on average165/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average60/1000

Quick answers

From the figures on this page.

Population

How does IKS[211 Devblog] compare in the rankings?

Player hours over seven days put IKS[211 Devblog] at #14,025, in the top 63% of the ranked set.

How full does IKS[211 Devblog] run?

The current row shows IKS[211 Devblog] offline; the last response was 26 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.

Server facts

What Rust version does IKS[211 Devblog] run?

Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates your game for you, but the protocol must match to join.

How reliable is IKS[211 Devblog], and is it up?

The latest sample has IKS[211 Devblog] offline, with a last sighting 26 hours ago. Its earliest recorded date in Rust Data is 26 October 2026.

Which location does IKS[211 Devblog] run from?

There is no region published for IKS[211 Devblog]. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.118.19.130:27015 is its address.

Rules, settings, map

Which settings and rules does IKS[211 Devblog] run?

The name IKS[211 Devblog] carries no gather rate. The field for group size is empty. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. VAC is not running; Valve's anti-cheat is off.

Wipe schedule

When does IKS[211 Devblog] wipe, and on what schedule?

Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 21 hours ago.

Tags, lists

Which lists on Rust Data hold IKS[211 Devblog], and which filters?

These Rust Data lists include IKS[211 Devblog]: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.

How should you read the server tags on IKS[211 Devblog]?

These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): 10 slots in total; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to IKS[211 Devblog]?

The manual route: launch Rust, F1, then client.connect 82.118.19.130:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,v2164,hb68d7370,stok,oxide,modded

Game

mp10
Max players 10 slots in total.
v2164
Protocol To join, your game must run protocol 2164.

Mods and access

oxide
Oxide Runs on Oxide (uMod) for plugins.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Other

hb68d7370
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.
stok
Custom tag Not one of Rust's standard tags: set by the owner or a plugin.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 92,684 players 11,895 servers online