Offline 82.118.19.130:27015 checked 1d ago
IKS[211 Devblog]
Connect
srv = rust.server("82.118.19.130:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- IKS_CustomMap_v5
- size
- –
- seed
- –
Server
srv.info()- address
- 82.118.19.130:27015
- region
- –
- max players
- 10
- group limit
- not published
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 21:51 UTC
- hostname
- –
- first seen
- 26 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 201/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 191/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 30/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 165/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 60/1000 |
Quick answers
From the figures on this page.
Population
How does IKS[211 Devblog] compare in the rankings?
Player hours over seven days put IKS[211 Devblog] at #14,025, in the top 63% of the ranked set.
How full does IKS[211 Devblog] run?
The current row shows IKS[211 Devblog] offline; the last response was 26 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 16:00 UTC, mean 1 players.
Server facts
What Rust version does IKS[211 Devblog] run?
Rust network protocol 2164 on Windows is what IKS[211 Devblog] runs. Steam updates your game for you, but the protocol must match to join.
How reliable is IKS[211 Devblog], and is it up?
The latest sample has IKS[211 Devblog] offline, with a last sighting 26 hours ago. Its earliest recorded date in Rust Data is 26 October 2026.
Which location does IKS[211 Devblog] run from?
There is no region published for IKS[211 Devblog]. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.118.19.130:27015 is its address.
Rules, settings, map
Which settings and rules does IKS[211 Devblog] run?
The name IKS[211 Devblog] carries no gather rate. The field for group size is empty. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. VAC is not running; Valve's anti-cheat is off.
Wipe schedule
When does IKS[211 Devblog] wipe, and on what schedule?
Too few wipes are on record for IKS[211 Devblog] to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 21 hours ago.
Tags, lists
Which lists on Rust Data hold IKS[211 Devblog], and which filters?
These Rust Data lists include IKS[211 Devblog]: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded.
How should you read the server tags on IKS[211 Devblog]?
These tags are published by IKS[211 Devblog] and read by the game's server browser: mp10 (Max players): 10 slots in total; v2164 (Protocol): To join, your game must run protocol 2164; oxide (Oxide): Runs on Oxide (uMod) for plugins; modded (Modded): Plugins or settings alter the game, so it sits under Modded; hb68d7370 (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin; stok (Custom tag): Not one of Rust's standard tags: set by the owner or a plugin. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to IKS[211 Devblog]?
The manual route: launch Rust, F1, then client.connect 82.118.19.130:27015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.