Offline 82.132.228.26:28015 checked 37d ago
CrazyTrain Combat
Connect
srv = rust.server("82.132.228.26:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.132.228.26:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Sep 2026, 19:46 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 125/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 190/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 66/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 8/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does CrazyTrain Combat rank?
Over the last seven days CrazyTrain Combat sits at #15,498 on player hours, in the top 67% of ranked servers.
How full does CrazyTrain Combat run?
CrazyTrain Combat returns no live count at this refresh, having last been seen 37 days 2 hours ago.
About the server
What is the Rust version on CrazyTrain Combat?
The build is Rust network protocol 2633 and build 163493 on Linux, run by CrazyTrain Combat. The protocol has to match before you can join, and Steam does the updating.
How reliable is CrazyTrain Combat, and is it online now?
CrazyTrain Combat is offline at this refresh; the last response came 37 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 21 September 2026.
In which location is CrazyTrain Combat hosted?
For CrazyTrain Combat, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 82.132.228.26:28015 is its address.
Map and rules
Which settings and rules does CrazyTrain Combat run?
You will not find a gather rate in the string CrazyTrain Combat. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has CrazyTrain Combat loaded?
The game generates its map: procedural, on CrazyTrain Combat.
Wipe data
When does CrazyTrain Combat wipe, and on what schedule?
Too few wipes are on record for CrazyTrain Combat to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 49 days 13 hours ago.
Tags, lists
Which Rust Data filters and lists contain CrazyTrain Combat?
These Rust Data lists include CrazyTrain Combat: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on CrazyTrain Combat?
Read by the game's server browser, the tags CrazyTrain Combat publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs163493 (Build): Build number: 163493; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into CrazyTrain Combat?
In Rust, F1 opens the console: type client.connect 82.132.228.26:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.