Offline 82.162.189.8:28015 checked 44d ago
Dronzach Offline
Connect
srv = rust.server("82.162.189.8:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.162.189.8:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 13 Sep 2026, 02:28 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 107/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 60/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 24/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Dronzach Offline rank?
Rank #12,909 on seven-day player hours for Dronzach Offline, within the top – of all ranked servers.
How many players does Dronzach Offline hold at once?
Dronzach Offline returns no live count at this refresh, having last been seen 44 days 21 hours ago.
About the server
What Rust version does Dronzach Offline run?
The build is Rust network protocol 2633 and build 163794 on Windows, run by Dronzach Offline. The protocol has to match before you can join, and Steam does the updating.
How reliable is Dronzach Offline, and is it up?
The latest sample has Dronzach Offline offline, with a last sighting 44 days 21 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Where does Dronzach Offline sit?
For Dronzach Offline, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 82.162.189.8:28015 is its address.
Settings and map
Which settings and rules does Dronzach Offline run?
No gather rate appears in the name: Dronzach Offline. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on Dronzach Offline?
A procedural map runs on Dronzach Offline, generated by the game.
Wipe data
On what schedule does Dronzach Offline wipe?
A rhythm cannot be read from the wipes of Dronzach Offline on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 46 days 6 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Dronzach Offline, and which filters?
The Rust Data lists that Dronzach Offline fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Dronzach Offline?
The game's server browser reads these tags from Dronzach Offline: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): The server runs build 163794; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way into Dronzach Offline?
The manual route: launch Rust, F1, then client.connect 82.162.189.8:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.