Online 82.174.149.31:28022 checked 8m ago
deLincel - Rust Weekly | Wiped 4/12
Connect
srv = rust.server("82.174.149.31:28024")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 17:43 UTC23d ago | 0 | NaN | running | 0 |
| 1 | Mon 14 Sep, 14:17 UTC43d ago | 1 | halved by day 2 | 20.1 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4500 · seed 1057629265
- map
- Procedural Map
- size
- 4500
- seed
- 1057629265
Server
srv.info()- address
- 82.174.149.31:28022
- region
- –
- max players
- 250
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 17:43 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 100/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 110/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 96/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 34/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does deLincel - Rust Weekly | Wiped 4/12 rank?
Player hours over seven days put deLincel - Rust Weekly | Wiped 4/12 at #15,404, in the top 69% of the ranked set.
How full does deLincel - Rust Weekly | Wiped 4/12 run?
Current row: 0 players on deLincel - Rust Weekly | Wiped 4/12, against 250 slots. Over the last seven days it averaged 0 players.
Server facts
How smoothly does deLincel - Rust Weekly | Wiped 4/12 run?
The 48-hour average is 92 server fps, with a low of 67. Entity numbers reached 121,064, and that includes buildings, deployables and the rest. Memory peaked at 3,892 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What Rust version does deLincel - Rust Weekly | Wiped 4/12 run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by deLincel - Rust Weekly | Wiped 4/12. Joining needs the same protocol on your game; Steam handles the update.
Is deLincel - Rust Weekly | Wiped 4/12 up, and what does its uptime show?
Online is the state at the latest refresh for deLincel - Rust Weekly | Wiped 4/12. Count back 2 days 6 hours from its reported uptime to get the last restart. Uptime of 72% across the last 7 full days: 121 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does deLincel - Rust Weekly | Wiped 4/12 run from?
There is no region published for deLincel - Rust Weekly | Wiped 4/12. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 82.174.149.31:28022 is its address.
Settings and map
What rules and settings are recorded for deLincel - Rust Weekly | Wiped 4/12?
The name deLincel - Rust Weekly | Wiped 4/12 carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has deLincel - Rust Weekly | Wiped 4/12 selected?
The game generates the map on deLincel - Rust Weekly | Wiped 4/12: procedural, size 4,500, seed 1057629265. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does deLincel - Rust Weekly | Wiped 4/12 wipe, and on what schedule?
Too few wipes are on record for deLincel - Rust Weekly | Wiped 4/12 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 23 days 4 hours ago.
On deLincel - Rust Weekly | Wiped 4/12, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 2 in the other cases.
Lists and tags
Which lists on Rust Data hold deLincel - Rust Weekly | Wiped 4/12, and which filters?
The Rust Data lists that deLincel - Rust Weekly | Wiped 4/12 fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on deLincel - Rust Weekly | Wiped 4/12?
The game's server browser reads these tags from deLincel - Rust Weekly | Wiped 4/12: gmrust (Game mode): Rust survival in its standard form; mp250 (Max players): Slot count: 250; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to deLincel - Rust Weekly | Wiped 4/12?
Enter client.connect 82.174.149.31:28022 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://www.delincel.com/ is the website recorded for it.
