Online 82.200.52.69:28015 checked 6m ago
LL2
Connect
srv = rust.server("82.200.52.69:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 41% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 18 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 15:20 UTC19d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 1337- map
- Procedural Map
- size
- 5000
- seed
- 1337
Server
srv.info()- address
- 82.200.52.69:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 15:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 158 on average | 54/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 53/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 28/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 12/1000 |
Quick answers
From the figures on this page.
Population data
How does LL2 compare in the rankings?
Rank #9,135 on seven-day player hours for LL2, within the top 41% of all ranked servers.
What population does LL2 carry?
LL2 reports 0 players at this refresh, with 100 slots configured. Over the last seven days it averaged 0 players and peaked at 3. Peak hour in the last 48 hours: 14:00 UTC, mean 2 players.
About the server
What does performance look like on LL2?
Averaged over 48 hours: 46 server fps, never under 18. The entity count peaked at 152,864, covering buildings, deployables and the rest of the world. Memory peaked at 4,280 MB. What players call lag is these two fields together: low fps and a rising entity count.
What is the Rust version on LL2?
Rust network protocol 2635 and build 168909 on Linux is what LL2 runs. The protocol has to match before you can join, and Steam does the updating.
Is LL2 up, and what does its uptime show?
LL2 reports itself online at the current refresh. Count back 2 days 14 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 164 of 168, 98%. The first row Rust Data holds for it is dated 13 September 2026.
Where does LL2 sit?
No region is published by LL2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.200.52.69:28015.
Settings and map
Which rules apply on LL2, and what settings?
You will not find a gather rate in the string LL2. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on LL2?
The game generates the map on LL2: procedural, size 5,000, seed 1337. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does LL2 wipe, and on what schedule?
Too few wipes are on record for LL2 to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 19 days 14 hours ago.
What is wipe day on LL2 like?
Across recent wipes the busiest point averaged 3 players. 18 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold LL2, and which filters?
These Rust Data lists include LL2: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on LL2 hold?
The game's server browser reads these tags from LL2: gmrust (Game mode): Rust survival in its standard form; mp100 (Max players): The server lists 100 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
How can I connect to LL2?
Enter client.connect 82.200.52.69:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://ya.ru/?nr=1&redirect_ts=1793149350.00000 is the website recorded for it.