Rust Data

rustdata.spaceservers82.205.49.236:28017.ipynb

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Offline 82.205.49.236:28015 checked 1d ago

Zark Rust Server | Custom & Active

moddedcarbon

Connect

srv = rust.server("82.205.49.236:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,338 # top 69%
last wipe 1d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
0123414:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
010020030040014:0015:0016:0017:00Wiped Tue 27 Oct, 14:26 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Zark Rust Server | Custom & Active
map
Procedural Map
size
3500
seed
1337
Open on RustMaps

Server

srv.info()
address
82.205.49.236:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 14:26 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average103/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average151/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average45/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Player counts

How does Zark Rust Server | Custom & Active compare in the rankings?

Over the last seven days Zark Rust Server | Custom & Active sits at #15,338 on player hours, in the top 69% of ranked servers.

What population does Zark Rust Server | Custom & Active carry?

Offline now for Zark Rust Server | Custom & Active, with the last sample 39 hours ago. Over the last seven days it averaged 0 players.

About the server

What does performance look like on Zark Rust Server | Custom & Active?

Server fps over the last 48 hours averages 183; the floor is 148. The entity count peaked at 65,388, covering buildings, deployables and the rest of the world. A high of 1,897 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Zark Rust Server | Custom & Active?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Zark Rust Server | Custom & Active. The protocol has to match before you can join, and Steam does the updating.

How reliable is Zark Rust Server | Custom & Active, and is it online now?

Offline now for Zark Rust Server | Custom & Active, last seen 39 hours ago. A restart about 1 hours ago is what its reported uptime implies. 0 of 24 hours up over the last 1 full day, or 0%. The first row Rust Data holds for it is dated 27 October 2026.

Where does Zark Rust Server | Custom & Active sit?

No region is published by Zark Rust Server | Custom & Active. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 82.205.49.236:28015.

Settings and map

What rules and settings are recorded for Zark Rust Server | Custom & Active?

No gather rate appears in the name: Zark Rust Server | Custom & Active. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

What is the map on Zark Rust Server | Custom & Active?

The game generates the map on Zark Rust Server | Custom & Active: procedural, size 3,500, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipes and dates

When does Zark Rust Server | Custom & Active wipe, and how often?

A rhythm cannot be read from the wipes of Zark Rust Server | Custom & Active on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 41 hours ago.

Tags, lists

Which lists on Rust Data hold Zark Rust Server | Custom & Active, and which filters?

These Rust Data lists include Zark Rust Server | Custom & Active: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on Zark Rust Server | Custom & Active?

The game's server browser reads these tags from Zark Rust Server | Custom & Active: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Zark Rust Server | Custom & Active?

The manual route: launch Rust, F1, then client.connect 82.205.49.236:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,541 players 11,644 servers online