Rust Data

rustdata.spaceservers82.21.2.15:10292.ipynb

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Online 82.21.2.15:10289 checked 13m ago

Rust PvE LoVeServer

moddedoxide

Connect

srv = rust.server("82.21.2.15:10292")
print(srv.connect_command)

Right now

srv.summary()
players now 2/80 # 2% full
7-day average 9 # peak 34
rank #1,020 # top 5%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
01020304003:0012:0021:0006:0015:0001:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0021:0006:0015:0001:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15001k1.5k2k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 5% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
wipe-day peak57players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 57, 32 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 2 Oct, 05:20 UTC26d ago 57 NaN running 1
1 Thu 1 Oct, 20:14 UTC FW27d ago 57 NaN 0.4 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 1
Map of Rust PvE LoVeServer
map
Custom Map
size
5000
seed
1

Server

srv.info()
address
82.21.2.15:10289
region
–
max players
80
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 05:20 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average27/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average28/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

How does Rust PvE LoVeServer compare in the rankings?

Rank #1,020 on seven-day player hours for Rust PvE LoVeServer, within the top 5% of all ranked servers.

How full does Rust PvE LoVeServer run?

Rust PvE LoVeServer reports 2 players at this refresh, with 80 slots configured. Over the last seven days it averaged 9 players and peaked at 34. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 25 players.

About the server

How smoothly does Rust PvE LoVeServer run?

Server fps over the last 48 hours averages 43; the floor is 10. Buildings, deployables and all else in the world took the count as high as 218,366 entities. A high of 6,429 MB of memory used. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on Rust PvE LoVeServer?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Rust PvE LoVeServer. Steam updates your game for you, but the protocol must match to join.

How reliable is Rust PvE LoVeServer, and is it online now?

Rust PvE LoVeServer reports itself online at the current refresh. The uptime it reports puts the last restart about 3 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. Rust Data logged it first on 13 September 2026.

In which location is Rust PvE LoVeServer hosted?

There is no region published for Rust PvE LoVeServer. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.21.2.15:10289.

Rules, settings, map

Which rules apply on Rust PvE LoVeServer, and what settings?

No gather rate appears in the name: Rust PvE LoVeServer. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Rust PvE LoVeServer selected?

Size 5,000, seed 1: the procedural map on Rust PvE LoVeServer, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Custom Map is what the map name field says.

Wipes and dates

When does Rust PvE LoVeServer wipe, and on what schedule?

The record for Rust PvE LoVeServer holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 26 days 21 hours ago, and that is the one in play.

What is wipe day on Rust PvE LoVeServer like?

Across recent wipes the busiest point averaged 57 players. Peak population on the latest wipe came 32 hours in.

Tags and filters

Where does Rust PvE LoVeServer appear among Rust Data lists and filters?

The Rust Data lists that Rust PvE LoVeServer fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Rust PvE LoVeServer hold?

The game's server browser reads these tags from Rust PvE LoVeServer: gmrust (Game mode): Survival play, standard Rust; mp80 (Max players): Slot count: 80; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Rust PvE LoVeServer?

The manual route: launch Rust, F1, then client.connect 82.21.2.15:10289. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. You will find its website at https://discord.com/invite/d9KAwDeRAP.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp80
Max players Slot count: 80.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,205 players 11,684 servers online