Rust Data

rustdata.spaceservers82.21.2.36:28017.ipynb

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Online 82.21.2.36:24939 checked 16m ago

Streamer's Rustopia Season 2 - Utopia -

moddedcarbon

Connect

srv = rust.server("82.21.2.36:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/80 # 0% full
7-day average 0 # peak 6
rank #4,719 # top 21%
last wipe 15d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeak
0246823:0008:0017:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304023:0008:0017:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1.1 daysbetween real wipes
on rhythm38%of its recent wipes
wipe-day peak5players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctMon 12 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 6, 5 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 08:01 UTC4d ago 6 NaN running 0
1 Thu 22 Oct, 11:56 UTC5d ago 6 NaN 0.8 days 1
2 Mon 12 Oct, 10:35 UTC15d ago 2 held half 10.1 days 1
3 Sun 11 Oct, 15:19 UTC16d ago 2 NaN 0.8 days 0
4 Sat 10 Oct, 12:40 UTC17d ago 2 NaN 1.1 days 0
5 Fri 9 Oct, 09:39 UTC18d ago 2 NaN 1.1 days 0
6 Tue 6 Oct, 05:38 UTC21d ago 3 halved by day 1 3.2 days 0
7 Mon 5 Oct, 05:32 UTC22d ago 3 NaN 1 days 0
8 Thu 1 Oct, 18:10 UTC FW26d ago 1 halved by day 1 3.5 days 0
9 Sat 26 Sep, 08:45 UTC31d ago 1 held half 5.4 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 1337
Map of Streamer's Rustopia Season 2 - Utopia -
map
Custom Map
size
3500
seed
1337

Server

srv.info()
address
82.21.2.36:24939
region
–
max players
80
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 10:35 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average100/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average110/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average96/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average34/1000

Quick answers

From the figures on this page.

Player counts

How does Streamer's Rustopia Season 2 - Utopia - compare in the rankings?

Over the last seven days Streamer's Rustopia Season 2 - Utopia - sits at #4,719 on player hours, in the top 21% of ranked servers.

What population does Streamer's Rustopia Season 2 - Utopia - carry?

Current row: 0 players on Streamer's Rustopia Season 2 - Utopia -, against 80 slots. Over the last seven days it averaged 0 players and peaked at 6. The 48-hour sample puts the busiest hour at 15:00 UTC, averaging 4 players.

Server data

How well does Streamer's Rustopia Season 2 - Utopia - perform?

The 48-hour average is 30 server fps, with a low of 30. Entity numbers reached 58,973, and that includes buildings, deployables and the rest. Memory peaked at 2,479 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is Streamer's Rustopia Season 2 - Utopia - on?

The build is Rust network protocol 2635 and build 168909 on Linux, run by Streamer's Rustopia Season 2 - Utopia -. Steam updates your game for you, but the protocol must match to join.

How reliable is Streamer's Rustopia Season 2 - Utopia -, and is it up?

Online is the state at the latest refresh for Streamer's Rustopia Season 2 - Utopia -. Count back 4 minutes from its reported uptime to get the last restart. Over the last 7 full days the hours up number 168 of 168, 100%. Rust Data logged it first on 13 September 2026.

Which location does Streamer's Rustopia Season 2 - Utopia - run from?

No region is published by Streamer's Rustopia Season 2 - Utopia -. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 82.21.2.36:24939 is its address.

Settings and map

Which rules apply on Streamer's Rustopia Season 2 - Utopia -, and what settings?

You will not find a gather rate in the string Streamer's Rustopia Season 2 - Utopia -. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Streamer's Rustopia Season 2 - Utopia - selected?

Streamer's Rustopia Season 2 - Utopia - runs a procedural map of size 3,500 with seed 1337, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe data

When does Streamer's Rustopia Season 2 - Utopia - wipe, and how often?

Irregular wipe times on Streamer's Rustopia Season 2 - Utopia - leave no next wipe to forecast. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 15 days 11 hours ago.

On Streamer's Rustopia Season 2 - Utopia -, what happens on wipe day?

Recent wipes averaged 5 players at their peak. Peak population on the latest wipe came 5 hours in. Half the peak or more was held to the next wipe in 100% of recent wipes.

Tags, lists

Where does Streamer's Rustopia Season 2 - Utopia - appear among Rust Data lists and filters?

These Rust Data lists include Streamer's Rustopia Season 2 - Utopia -: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Streamer's Rustopia Season 2 - Utopia -?

The game's server browser reads these tags from Streamer's Rustopia Season 2 - Utopia -: gmrust (Game mode): Survival play, standard Rust; mp80 (Max players): 80 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Streamer's Rustopia Season 2 - Utopia -?

The manual route: launch Rust, F1, then client.connect 82.21.2.36:24939. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp80,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp80
Max players 80 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,659 players 11,803 servers online