Online 82.25.45.38:28015 checked 7m ago
RustBlitz
Connect
srv = rust.server("82.25.45.38:27015")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 23:50 UTC13d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
1000 · seed 1
- map
- Procedural Map
- size
- 1000
- seed
- 1
Server
srv.info()- address
- 82.25.45.38:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 23:50 UTC
- hostname
- –
- first seen
- 24 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 0/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 16/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 2/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 3/1000 |
Quick answers
From the figures on this page.
Population
What position does RustBlitz take in the server rankings?
Rank #15,194 on seven-day player hours for RustBlitz, within the top 68% of all ranked servers.
How many players does RustBlitz hold at once?
Current row: 0 players on RustBlitz, against 1 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server facts
How well does RustBlitz perform?
Server fps over the last 48 hours averages 240; the floor is 240. Entity numbers reached 4,587, and that includes buildings, deployables and the rest. The memory field tops out at 1,253 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is RustBlitz on?
Rust network protocol 2635 and build 168909 on Linux is what RustBlitz runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustBlitz, and is it online now?
The current sample puts RustBlitz online. The uptime it reports puts the last restart about 2 days 18 hours ago. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 24 September 2026.
Which location does RustBlitz run from?
There is no region published for RustBlitz. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 82.25.45.38:28015.
Rules, settings, map
What rules and settings are recorded for RustBlitz?
You will not find a gather rate in the string RustBlitz. No custom cap; the default of 8 players per group stands. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on RustBlitz?
The game generates the map on RustBlitz: procedural, size 1,000, seed 1. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does RustBlitz wipe?
A rhythm cannot be read from the wipes of RustBlitz on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 13 days 5 hours ago, and that is the one in play.
On RustBlitz, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which Rust Data filters and lists contain RustBlitz?
On Rust Data, RustBlitz appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on RustBlitz hold?
These tags are published by RustBlitz and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way into RustBlitz?
The manual route: launch Rust, F1, then client.connect 82.25.45.38:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.