Rust Data

rustdata.spaceservers82.3.70.222:28017.ipynb

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Offline 82.3.70.222:28015 checked 2d ago

Rust Test Server

moddedcarbon

Connect

srv = rust.server("82.3.70.222:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #8,536 # top 38%
last wipe 6d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k22 Oct23 Oct24 Oct25 Oct26 Oct27 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.3.70.222:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 23:12 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average69/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average83/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average25/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average75/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Rust Test Server rank?

Player hours over seven days put Rust Test Server at #8,536, in the top 38% of the ranked set.

What population does Rust Test Server carry?

The current row shows Rust Test Server offline; the last response was 2 days 23 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

About the server

What is the Rust version on Rust Test Server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Rust Test Server. The protocol has to match before you can join, and Steam does the updating.

Is Rust Test Server up, and what does its uptime show?

The latest sample has Rust Test Server offline, with a last sighting 2 days 23 hours ago. Over the last 5 full days the hours up number 16 of 120, 13%. Rust Data logged it first on 21 October 2026.

Where does Rust Test Server sit?

No region is published by Rust Test Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 82.3.70.222:28015.

Rules, settings, map

Which rules apply on Rust Test Server, and what settings?

No gather rate appears in the name: Rust Test Server. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Rust Test Server loaded?

The game generates its map: procedural, on Rust Test Server.

Wipe data

When does Rust Test Server wipe, and how often?

A rhythm cannot be read from the wipes of Rust Test Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 6 days ago.

Tags and filters

Where does Rust Test Server appear among Rust Data lists and filters?

On Rust Data, Rust Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Rust Test Server?

Read by the game's server browser, the tags Rust Test Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Rust Test Server?

In Rust, F1 opens the console: type client.connect 82.3.70.222:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 59,433 players 11,750 servers online