Offline 82.4.76.169:28015 checked 3d ago
rust_ds (docker)
Connect
srv = rust.server("82.4.76.169:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 22 Oct, 23:06 UTC5d ago | 0 | NaN | running | 0 |
| 1 | Wed 7 Oct, 23:56 UTC20d ago | 0 | NaN | 15 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.4.76.169:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 23:56 UTC
- hostname
- –
- first seen
- 18 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 160 on average | 40/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 114 on average | 46/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 21/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 6/1000 |
Quick answers
From the figures on this page.
Population data
What position does rust_ds (docker) take in the server rankings?
Rank #15,420 on seven-day player hours for rust_ds (docker), within the top 69% of all ranked servers.
What population does rust_ds (docker) carry?
Offline now for rust_ds (docker), with the last sample 3 days 12 hours ago. Over the last seven days it averaged 0 players.
Server data
What Rust version does rust_ds (docker) run?
The build is Rust network protocol 2634 and build 167058 on Linux, run by rust_ds (docker). The protocol has to match before you can join, and Steam does the updating.
How reliable is rust_ds (docker), and is it online now?
Offline now for rust_ds (docker), last seen 3 days 12 hours ago. 2 of 168 hours up over the last 7 full days, or 1%. Its earliest recorded date in Rust Data is 18 September 2026.
Where does rust_ds (docker) sit?
No region is published by rust_ds (docker). Rust Data does not look up where the machine stands; it shows where a server says it is. 82.4.76.169:28015 is its address.
Settings and map
Which settings and rules does rust_ds (docker) run?
No gather rate appears in the name: rust_ds (docker). The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has rust_ds (docker) selected?
rust_ds (docker) runs a procedural map, which the game generates.
Wipes and dates
When does rust_ds (docker) wipe, and on what schedule?
The record for rust_ds (docker) holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 20 days 2 hours ago.
On rust_ds (docker), what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold rust_ds (docker), and which filters?
On Rust Data, rust_ds (docker) appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on rust_ds (docker)?
The game's server browser reads these tags from rust_ds (docker): gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): The server runs build 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way into rust_ds (docker)?
In Rust, F1 opens the console: type client.connect 82.4.76.169:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.