Online 82.43.227.248:28015 checked 8m ago
lab-server
Connect
srv = rust.server("82.43.227.248:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.43.227.248:28015
- region
- – · us4
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 28 Mar 2026, 13:10 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 0/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does lab-server rank?
Over the last seven days lab-server sits at #15,349 on player hours, in the top 69% of ranked servers.
What population does lab-server carry?
Current row: 0 players on lab-server, against 10 slots. Over the last seven days it averaged 0 players.
About the server
Which Rust version is lab-server on?
Version Rust network protocol 2622 and build 146875 on Linux is reported by lab-server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is lab-server, and is it online now?
lab-server reports itself online at the current refresh. Over the last 7 full days the hours up number 144 of 168, 86%. Rust Data logged it first on 13 September 2026.
Which location does lab-server run from?
For lab-server, no region is published; the region code is us4. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.43.227.248:28015.
Map and rules
What rules and settings are recorded for lab-server?
The name lab-server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on lab-server?
lab-server runs a procedural map, which the game generates.
Wipes and dates
When does lab-server wipe, and on what schedule?
A rhythm cannot be read from the wipes of lab-server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 214 days 11 hours ago, and that is the one in play.
Tags, lists
Where does lab-server appear among Rust Data lists and filters?
These Rust Data lists include lab-server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on lab-server hold?
Read by the game's server browser, the tags lab-server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2622 (Protocol): The server speaks protocol 2622, so match your game version; cs146875 (Build): Recorded game build: 146875; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus4 (Region code): us4 is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into lab-server?
Enter client.connect 82.43.227.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.