Rust Data

rustdata.spaceservers82.43.227.248:28017.ipynb

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Online 82.43.227.248:28015 checked 8m ago

lab-server

moddedoxide

Connect

srv = rust.server("82.43.227.248:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 214d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123401:0010:0019:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.43.227.248:28015
region
– · us4
max players
10
group limit
8, the default
wipe schedule
–
last wipe
28 Mar 2026, 13:10 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average0/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average42/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does lab-server rank?

Over the last seven days lab-server sits at #15,349 on player hours, in the top 69% of ranked servers.

What population does lab-server carry?

Current row: 0 players on lab-server, against 10 slots. Over the last seven days it averaged 0 players.

About the server

Which Rust version is lab-server on?

Version Rust network protocol 2622 and build 146875 on Linux is reported by lab-server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is lab-server, and is it online now?

lab-server reports itself online at the current refresh. Over the last 7 full days the hours up number 144 of 168, 86%. Rust Data logged it first on 13 September 2026.

Which location does lab-server run from?

For lab-server, no region is published; the region code is us4. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.43.227.248:28015.

Map and rules

What rules and settings are recorded for lab-server?

The name lab-server carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

What is the map on lab-server?

lab-server runs a procedural map, which the game generates.

Wipes and dates

When does lab-server wipe, and on what schedule?

A rhythm cannot be read from the wipes of lab-server on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 214 days 11 hours ago, and that is the one in play.

Tags, lists

Where does lab-server appear among Rust Data lists and filters?

These Rust Data lists include lab-server: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on lab-server hold?

Read by the game's server browser, the tags lab-server publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2622 (Protocol): The server speaks protocol 2622, so match your game version; cs146875 (Build): Recorded game build: 146875; ptrak (Networking): Network traffic runs over RakNet, the game standard; $rus4 (Region code): us4 is the region code recorded; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way into lab-server?

Enter client.connect 82.43.227.248:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$rus4,v2622,gmvanilla,cs146875,ts8,^o^z

Game

gmvanilla
Game mode The mode is vanilla survival.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2622
Protocol The server speaks protocol 2622, so match your game version.
cs146875
Build Recorded game build: 146875.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$rus4
Region code us4 is the region code recorded.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 48,039 players 11,719 servers online