Offline 82.65.103.224:10002 checked 4d ago
RUST-eTk-LOCAL
Connect
srv = rust.server("82.65.103.224:10003")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 13:18 UTC4d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
4000 · seed 1234
- map
- Procedural Map
- size
- 4000
- seed
- 1234
Server
srv.info()- address
- 82.65.103.224:10002
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 13:18 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 152 on average | 41/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 59/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 19/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population
How does RUST-eTk-LOCAL compare in the rankings?
Over the last seven days RUST-eTk-LOCAL sits at #15,351 on player hours, in the top 69% of ranked servers.
How many players does RUST-eTk-LOCAL hold at once?
RUST-eTk-LOCAL returns no live count at this refresh, having last been seen 4 days 15 hours ago. Over the last seven days it averaged 0 players.
About the server
What is the Rust version on RUST-eTk-LOCAL?
The build is Rust network protocol 2635 and build 168909 on Windows, run by RUST-eTk-LOCAL. Steam updates your game for you, but the protocol must match to join.
Is RUST-eTk-LOCAL up, and what does its uptime show?
RUST-eTk-LOCAL is offline at this refresh; the last response came 4 days 15 hours ago. Uptime of 0% across the last 4 full days: 0 hours of 96. The first row Rust Data holds for it is dated 24 October 2026.
In which location is RUST-eTk-LOCAL hosted?
No region is published by RUST-eTk-LOCAL. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.65.103.224:10002.
Settings and map
Which settings and rules does RUST-eTk-LOCAL run?
You will not find a gather rate in the string RUST-eTk-LOCAL. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Oxide. Anti-cheat status: VAC on.
Which map has RUST-eTk-LOCAL selected?
RUST-eTk-LOCAL runs a procedural map of size 4,000 with seed 1234, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipes and dates
When does RUST-eTk-LOCAL wipe, and on what schedule?
Too few wipes are on record for RUST-eTk-LOCAL to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 4 days 16 hours ago, and that is the one in play.
What is wipe day on RUST-eTk-LOCAL like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Tags and filters
Which Rust Data filters and lists contain RUST-eTk-LOCAL?
These Rust Data lists include RUST-eTk-LOCAL: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on RUST-eTk-LOCAL?
These tags are published by RUST-eTk-LOCAL and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join RUST-eTk-LOCAL?
In Rust, F1 opens the console: type client.connect 82.65.103.224:10002. Launch Rust on this page does the same by opening the game through Steam and connecting.
