Rust Data

rustdata.spaceservers82.65.158.251:28017.ipynb

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Offline 82.65.158.251:28015 checked 41d ago

SRVCharon

moddedcarbon

Connect

srv = rust.server("82.65.158.251:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,478 # top 70%
last wipe 54d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4000 · seed 35221741
Map of SRVCharon
map
Procedural Map
size
4000
seed
35221741
Open on RustMaps

Server

srv.info()
address
82.65.158.251:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
4 Sep 2026, 16:33 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average216/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 89 on average122/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average24/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average49/1000

Quick answers

From the figures on this page.

Player counts

How does SRVCharon compare in the rankings?

Player hours over seven days put SRVCharon at #15,478, in the top 70% of the ranked set.

How many players does SRVCharon hold at once?

The current row shows SRVCharon offline; the last response was 41 days 2 hours ago.

Server facts

Which Rust version is SRVCharon on?

Rust network protocol 2633 and build 164530 on Linux is what SRVCharon runs. Joining needs the same protocol on your game; Steam handles the update.

Is SRVCharon up, and what does its uptime show?

The latest sample has SRVCharon offline, with a last sighting 41 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Which location does SRVCharon run from?

No region is published by SRVCharon. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 82.65.158.251:28015 is its address.

Settings and map

Which rules apply on SRVCharon, and what settings?

The name SRVCharon carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. The VAC field reads off.

Which map has SRVCharon selected?

SRVCharon runs a procedural map of size 4,000 with seed 35221741, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does SRVCharon wipe?

A rhythm cannot be read from the wipes of SRVCharon on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 54 days ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold SRVCharon, and which filters?

The Rust Data lists that SRVCharon fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on SRVCharon hold?

Read by the game's server browser, the tags SRVCharon publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join SRVCharon?

In Rust, F1 opens the console: type client.connect 82.65.158.251:28015. Launch Rust on this page does the same by opening the game through Steam and connecting. https://xoilaczca.tv/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 88,651 players 11,840 servers online