Rust Data

rustdata.spaceservers82.66.130.164:28036.ipynb

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Offline 82.66.130.164:28035 checked 1d ago

SnowDiablo TEST auto

moddedoxide

Connect

srv = rust.server("82.66.130.164:28036")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
no wipes 'resets' # 15 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes

Players

srv.players.plot(range="48h")
AveragePeak
0123402:0003:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 04:12 UTC1d ago NaN NaN NaN 0
1 Tue 27 Oct, 04:03 UTC1d ago NaN NaN NaN 0
2 Tue 27 Oct, 03:14 UTC1d ago NaN NaN NaN 0
3 Tue 27 Oct, 02:39 UTC1d ago NaN NaN NaN 0
4 Tue 27 Oct, 02:21 UTC1d ago NaN NaN NaN 0
5 Tue 27 Oct, 02:14 UTC1d ago NaN NaN NaN 0
6 Tue 27 Oct, 01:38 UTC1d ago NaN NaN NaN 0
7 Mon 26 Oct, 19:29 UTC2d ago NaN NaN NaN 0
8 Mon 26 Oct, 09:22 UTC2d ago NaN NaN NaN 0
9 Mon 26 Oct, 09:12 UTC2d ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.66.130.164:28035
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
26 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10EU · groups of 8+ · weekly · 123 on average69/300
1EU Hub 01EU · groups of 1000+ · 24 on average17/3300
2RaidLabgroups of 8+ · 22 on average200/50
3404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10EU · groups of 8+ · monthly · 2 on average2/300
4A Shockbyte Rust Servergroups of 8+ · 2 on average0/40
5[IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+groups of 8+ · 1x · 2 on average0/50

Quick answers

From the figures on this page.

Player counts

What position does SnowDiablo TEST auto take in the server rankings?

Player hours over seven days put SnowDiablo TEST auto at #15,349, in the top 69% of the ranked set.

What population does SnowDiablo TEST auto carry?

SnowDiablo TEST auto returns no live count at this refresh, having last been seen 44 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does SnowDiablo TEST auto run?

Rust network protocol 2635 and build 168909 on Windows is what SnowDiablo TEST auto runs. Steam updates your game for you, but the protocol must match to join.

How reliable is SnowDiablo TEST auto, and is it up?

The latest sample has SnowDiablo TEST auto offline, with a last sighting 44 hours ago. Over the last 2 full days the hours up number 4 of 48, 8%. Rust Data logged it first on 26 October 2026.

Which location does SnowDiablo TEST auto run from?

There is no region published for SnowDiablo TEST auto. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.66.130.164:28035.

Settings and map

Which settings and rules does SnowDiablo TEST auto run?

No gather rate appears in the name: SnowDiablo TEST auto. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has SnowDiablo TEST auto selected?

SnowDiablo TEST auto runs a procedural map, which the game generates.

Wipe schedule

When does SnowDiablo TEST auto wipe, and how often?

A new world arrives every few hours on SnowDiablo TEST auto, so no wipe schedule is kept and those resets do not count as wipes.

Lists and tags

Which lists on Rust Data hold SnowDiablo TEST auto, and which filters?

These Rust Data lists include SnowDiablo TEST auto: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How should you read the server tags on SnowDiablo TEST auto?

These tags are published by SnowDiablo TEST auto and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to SnowDiablo TEST auto?

Enter client.connect 82.66.130.164:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,565 players 11,700 servers online