Online 82.66.2.144:28015 checked 9m ago
[FR] Patoche Family
Connect
srv = rust.server("82.66.2.144:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 12345
- map
- Procedural Map
- size
- 3500
- seed
- 12345
Server
srv.info()- address
- 82.66.2.144:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 19:38 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 175/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 186/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 132/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 55/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does [FR] Patoche Family rank?
Rank #6,022 on seven-day player hours for [FR] Patoche Family, within the top 27% of all ranked servers.
What population does [FR] Patoche Family carry?
[FR] Patoche Family reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 4.
Server data
How well does [FR] Patoche Family perform?
The 48-hour average is 141 server fps, with a low of 115. Entity numbers reached 70,929, and that includes buildings, deployables and the rest. The memory field tops out at 2,322 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does [FR] Patoche Family run?
Version Rust network protocol 2635 and build 168909 on Windows is reported by [FR] Patoche Family. The protocol has to match before you can join, and Steam does the updating.
How reliable is [FR] Patoche Family, and is it up?
[FR] Patoche Family reports itself online at the current refresh. Count back 2 hours from its reported uptime to get the last restart. Over the last 3 full days the hours up number 72 of 72, 100%. Its earliest recorded date in Rust Data is 24 October 2026.
Where does [FR] Patoche Family sit?
There is no region published for [FR] Patoche Family. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.66.2.144:28015.
Map and rules
Which settings and rules does [FR] Patoche Family run?
The name [FR] Patoche Family carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has [FR] Patoche Family loaded?
Size 3,500, seed 12345: the procedural map on [FR] Patoche Family, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.
Wipes and dates
When does [FR] Patoche Family wipe, and on what schedule?
Too few wipes are on record for [FR] Patoche Family to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 16 hours ago, and that is the one in play.
Lists and tags
Which Rust Data filters and lists contain [FR] Patoche Family?
The Rust Data lists that [FR] Patoche Family fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on [FR] Patoche Family hold?
These tags are published by [FR] Patoche Family and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join [FR] Patoche Family?
In Rust, F1 opens the console: type client.connect 82.66.2.144:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.