Rust Data

rustdata.spaceservers82.66.2.144:28017.ipynb

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Online 82.66.2.144:28015 checked 9m ago

[FR] Patoche Family

moddedoxide

Connect

srv = rust.server("82.66.2.144:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 4
rank #6,022 # top 27%
last wipe 3d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123412:0021:0006:0016:0001:0010:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020012:0021:0006:0016:0001:0010:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3500 · seed 12345
Map of [FR] Patoche Family
map
Procedural Map
size
3500
seed
12345
Open on RustMaps

Server

srv.info()
address
82.66.2.144:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 19:38 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average175/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average132/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average16/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average55/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does [FR] Patoche Family rank?

Rank #6,022 on seven-day player hours for [FR] Patoche Family, within the top 27% of all ranked servers.

What population does [FR] Patoche Family carry?

[FR] Patoche Family reports 0 players at this refresh, with 50 slots configured. Over the last seven days it averaged 0 players and peaked at 4.

Server data

How well does [FR] Patoche Family perform?

The 48-hour average is 141 server fps, with a low of 115. Entity numbers reached 70,929, and that includes buildings, deployables and the rest. The memory field tops out at 2,322 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does [FR] Patoche Family run?

Version Rust network protocol 2635 and build 168909 on Windows is reported by [FR] Patoche Family. The protocol has to match before you can join, and Steam does the updating.

How reliable is [FR] Patoche Family, and is it up?

[FR] Patoche Family reports itself online at the current refresh. Count back 2 hours from its reported uptime to get the last restart. Over the last 3 full days the hours up number 72 of 72, 100%. Its earliest recorded date in Rust Data is 24 October 2026.

Where does [FR] Patoche Family sit?

There is no region published for [FR] Patoche Family. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.66.2.144:28015.

Map and rules

Which settings and rules does [FR] Patoche Family run?

The name [FR] Patoche Family carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has [FR] Patoche Family loaded?

Size 3,500, seed 12345: the procedural map on [FR] Patoche Family, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page.

Wipes and dates

When does [FR] Patoche Family wipe, and on what schedule?

Too few wipes are on record for [FR] Patoche Family to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 16 hours ago, and that is the one in play.

Lists and tags

Which Rust Data filters and lists contain [FR] Patoche Family?

The Rust Data lists that [FR] Patoche Family fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on [FR] Patoche Family hold?

These tags are published by [FR] Patoche Family and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join [FR] Patoche Family?

In Rust, F1 opens the console: type client.connect 82.66.2.144:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,102 players 11,696 servers online