Rust Data

rustdata.spaceservers82.67.108.110:9000.ipynb

Run all rust-data · live

‹ All servers

Offline 82.67.108.110:28025 checked 20d ago

TEST SERVER

moddedcarbon

Connect

srv = rust.server("82.67.108.110:9000")
print(srv.connect_command)

Right now

srv.summary()
players now 1/50 # 2% full
7-day average 0 # peak –
rank #14,865 # top 67%
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep5 Oct10 Oct15 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2.2 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 3

The first 48 hours of its last wipes

Sun 4 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 4 Oct, 17:14 UTC25d ago 1 NaN running 0
1 Fri 2 Oct, 08:55 UTC27d ago 1 NaN 2.3 days 0
2 Thu 1 Oct, 18:25 UTC FW27d ago 1 NaN 0.6 days 1
3 Thu 24 Sep, 14:07 UTC35d ago 1 NaN 7.2 days 0
4 Tue 22 Sep, 11:10 UTC37d ago 1 NaN 2.1 days 0
5 Tue 15 Sep, 16:39 UTC44d ago 1 halved by day 3 6.8 days 0
6 Sun 13 Sep, 18:15 UTC45d ago 1 NaN 1.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
82.67.108.110:28025
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
4 Oct 2026, 17:14 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average157/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average191/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average97/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 88 on average229/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average346/350

Quick answers

From the figures on this page.

Population data

How does TEST SERVER compare in the rankings?

Rank #14,865 on seven-day player hours for TEST SERVER, within the top 67% of all ranked servers.

How many players does TEST SERVER hold at once?

TEST SERVER returns no live count at this refresh, having last been seen 20 days 19 hours ago.

Server facts

What is the Rust version on TEST SERVER?

Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST SERVER, and is it up?

Offline now for TEST SERVER, last seen 20 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does TEST SERVER run from?

For TEST SERVER, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.67.108.110:28025.

Settings and map

Which rules apply on TEST SERVER, and what settings?

The name TEST SERVER carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has TEST SERVER selected?

The game generates its map: procedural, on TEST SERVER.

Wipe schedule

When does TEST SERVER wipe, and how often?

TEST SERVER wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days ago, and that is the one in play.

What is wipe day on TEST SERVER like?

The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.

Tags and filters

Which Rust Data filters and lists contain TEST SERVER?

On Rust Data, TEST SERVER appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on TEST SERVER hold?

The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into TEST SERVER?

Enter client.connect 82.67.108.110:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs167231,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players The server lists 50 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs167231
Build The server runs build 167231.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 101,018 players 11,889 servers online