Offline 82.67.108.110:28025 checked 20d ago
TEST SERVER
Connect
srv = rust.server("82.67.108.110:9000")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 17:14 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 08:55 UTC27d ago | 1 | NaN | 2.3 days | 0 |
| 2 | Thu 1 Oct, 18:25 UTC FW27d ago | 1 | NaN | 0.6 days | 1 |
| 3 | Thu 24 Sep, 14:07 UTC35d ago | 1 | NaN | 7.2 days | 0 |
| 4 | Tue 22 Sep, 11:10 UTC37d ago | 1 | NaN | 2.1 days | 0 |
| 5 | Tue 15 Sep, 16:39 UTC44d ago | 1 | halved by day 3 | 6.8 days | 0 |
| 6 | Sun 13 Sep, 18:15 UTC45d ago | 1 | NaN | 1.9 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 82.67.108.110:28025
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 17:14 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 157/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 191/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 97/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 88 on average | 229/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 84 on average | 346/350 |
Quick answers
From the figures on this page.
Population data
How does TEST SERVER compare in the rankings?
Rank #14,865 on seven-day player hours for TEST SERVER, within the top 67% of all ranked servers.
How many players does TEST SERVER hold at once?
TEST SERVER returns no live count at this refresh, having last been seen 20 days 19 hours ago.
Server facts
What is the Rust version on TEST SERVER?
Rust network protocol 2634 and build 167231 on Linux is what TEST SERVER runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is TEST SERVER, and is it up?
Offline now for TEST SERVER, last seen 20 days 19 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does TEST SERVER run from?
For TEST SERVER, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 82.67.108.110:28025.
Settings and map
Which rules apply on TEST SERVER, and what settings?
The name TEST SERVER carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has TEST SERVER selected?
The game generates its map: procedural, on TEST SERVER.
Wipe schedule
When does TEST SERVER wipe, and how often?
TEST SERVER wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 25 days ago, and that is the one in play.
What is wipe day on TEST SERVER like?
The average peak over recent wipes is 1 players. Peak population on the latest wipe came 0 hours in. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 3 in the other cases.
Tags and filters
Which Rust Data filters and lists contain TEST SERVER?
On Rust Data, TEST SERVER appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on TEST SERVER hold?
The game's server browser reads these tags from TEST SERVER: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167231 (Build): The server runs build 167231; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into TEST SERVER?
Enter client.connect 82.67.108.110:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.