Rust Data

rustdata.spaceservers83.108.135.19:28017.ipynb

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Online 83.108.135.19:28015 checked 6m ago

Tonya Rust | Modded | Large Map

moddedoxide

Connect

srv = rust.server("83.108.135.19:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 1 # peak 3
rank #4,977 # top 22%
last wipe 4d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123406:0015:0000:0009:0019:0004:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
05010015020006:0015:0000:0009:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 22% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4500 · seed 24102026
Map of Tonya Rust | Modded | Large Map
map
Procedural Map
size
4500
seed
24102026
Open on RustMaps

Server

srv.info()
address
83.108.135.19:28015
region
–
max players
20
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 15:59 UTC
hostname
–
first seen
24 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average48/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average67/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average16/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Quick answers

From the figures on this page.

Population data

How does Tonya Rust | Modded | Large Map compare in the rankings?

Over the last seven days Tonya Rust | Modded | Large Map sits at #4,977 on player hours, in the top 22% of ranked servers.

What population does Tonya Rust | Modded | Large Map carry?

The sample now reads 0 players for Tonya Rust | Modded | Large Map, out of 20 slots. Over the last seven days it averaged 1 players and peaked at 3. The 48-hour sample puts the busiest hour at 23:00 UTC, averaging 2 players.

About the server

How smoothly does Tonya Rust | Modded | Large Map run?

The 48-hour average is 119 server fps, with a low of 51. Buildings, deployables and all else in the world took the count as high as 114,376 entities. A high of 3,756 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on Tonya Rust | Modded | Large Map?

Rust network protocol 2635 and build 168909 on Windows is what Tonya Rust | Modded | Large Map runs. The protocol has to match before you can join, and Steam does the updating.

Is Tonya Rust | Modded | Large Map up, and what does its uptime show?

Online is the state at the latest refresh for Tonya Rust | Modded | Large Map. The uptime it reports puts the last restart about 37 hours ago. Over the last 4 full days the hours up number 76 of 96, 79%. The first row Rust Data holds for it is dated 24 October 2026.

In which location is Tonya Rust | Modded | Large Map hosted?

There is no region published for Tonya Rust | Modded | Large Map. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.108.135.19:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Tonya Rust | Modded | Large Map?

You will not find a gather rate in the string Tonya Rust | Modded | Large Map. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has Tonya Rust | Modded | Large Map selected?

Size 4,500, seed 24102026: the procedural map on Tonya Rust | Modded | Large Map, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe data

On what schedule does Tonya Rust | Modded | Large Map wipe?

Too few wipes are on record for Tonya Rust | Modded | Large Map to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 4 days 13 hours ago.

Tags, lists

Where does Tonya Rust | Modded | Large Map appear among Rust Data lists and filters?

The Rust Data lists that Tonya Rust | Modded | Large Map fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on Tonya Rust | Modded | Large Map?

The game's server browser reads these tags from Tonya Rust | Modded | Large Map: gmrust (Game mode): Rust survival in its standard form; mp20 (Max players): 20 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

What is the way to join Tonya Rust | Modded | Large Map?

Enter client.connect 83.108.135.19:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp20
Max players 20 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 32,585 players 11,628 servers online