Offline 83.134.186.18:28015 checked 3d ago
Takaro Dev Rust
Connect
srv = rust.server("83.134.186.18:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 14:10 UTC9d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 18:30 UTC FW27d ago | 1 | halved by day 1 | 17.8 days | 1 |
| 2 | Thu 1 Oct, 09:58 UTC28d ago | 1 | NaN | 0.4 days | 0 |
| 3 | Mon 21 Sep, 20:12 UTC37d ago | 0 | NaN | 9.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.134.186.18:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 14:10 UTC
- hostname
- –
- first seen
- 21 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 130/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 192/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 73/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 17/1000 |
Quick answers
From the figures on this page.
Population
How does Takaro Dev Rust compare in the rankings?
Player hours over seven days put Takaro Dev Rust at #13,692, in the top 62% of the ranked set.
What population does Takaro Dev Rust carry?
The current row shows Takaro Dev Rust offline; the last response was 3 days 8 hours ago. Over the last seven days it averaged 0 players and peaked at 1.
Server data
What is the Rust version on Takaro Dev Rust?
The build is Rust network protocol 2635 and build 168909 on Linux, run by Takaro Dev Rust. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Takaro Dev Rust, and is it online now?
Takaro Dev Rust is offline at this refresh; the last response came 3 days 8 hours ago. Over the last 7 full days the hours up number 99 of 168, 59%. Its earliest recorded date in Rust Data is 21 September 2026.
Where does Takaro Dev Rust sit?
No region is published by Takaro Dev Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 83.134.186.18:28015.
Settings and map
Which settings and rules does Takaro Dev Rust run?
You will not find a gather rate in the string Takaro Dev Rust. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. The VAC field reads off.
Which map has Takaro Dev Rust selected?
Takaro Dev Rust runs a procedural map, which the game generates.
Wipe data
On what schedule does Takaro Dev Rust wipe?
No next wipe can be predicted for Takaro Dev Rust, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 20 hours ago.
What is wipe day on Takaro Dev Rust like?
Recent wipes averaged 1 players at their peak. 0 hours after the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. In the wipes where it did not hold, half was lost by day 1.
Tags and filters
Which lists on Rust Data hold Takaro Dev Rust, and which filters?
The Rust Data lists that Takaro Dev Rust fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Takaro Dev Rust hold?
These tags are published by Takaro Dev Rust and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): The plugin framework in use is Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join Takaro Dev Rust?
Enter client.connect 83.134.186.18:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.