Offline 83.140.76.148:28025 checked 27d ago
Creative / Build
Connect
srv = rust.server("83.140.76.148:28027")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.140.76.148:28025
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 1 Oct 2026, 11:24 UTC
- hostname
- –
- first seen
- 1 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 3/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 6/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 113 on average | 241/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 156/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 36/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 39/100 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Creative / Build rank?
Rank #16,557 on seven-day player hours for Creative / Build, within the top 70% of all ranked servers.
How many players does Creative / Build hold at once?
Creative / Build returns no live count at this refresh, having last been seen 27 days 9 hours ago.
Server data
Which Rust version is Creative / Build on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Creative / Build. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Creative / Build, and is it up?
The latest sample has Creative / Build offline, with a last sighting 27 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 1 October 2026.
In which location is Creative / Build hosted?
No region is published by Creative / Build. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.140.76.148:28025 is its address.
Settings and map
Which settings and rules does Creative / Build run?
The name Creative / Build carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Community is its browser category. Anti-cheat status: VAC on.
Which map has Creative / Build loaded?
Creative / Build runs a procedural map, which the game generates.
Wipe data
When does Creative / Build wipe, and on what schedule?
The record for Creative / Build holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 27 days 9 hours ago, and that is the one in play.
Lists and tags
Where does Creative / Build appear among Rust Data lists and filters?
These Rust Data lists include Creative / Build: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Creative / Build?
These tags are published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): Slot count: 1; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Creative / Build?
Enter client.connect 83.140.76.148:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.