Online 83.147.29.183:28025 checked 9m ago
Procedural Map
Connect
srv = rust.server("83.147.29.183:28026")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 3, 38 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 2 Oct, 06:07 UTC27d ago | 3 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3700 · seed 657663029
- map
- Procedural Map
- size
- 3700
- seed
- 657663029
Server
srv.info()- address
- 83.147.29.183:28025
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 06:07 UTC
- hostname
- –
- first seen
- 13 Sep 2026
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | NA · no group limit · biweekly · 253 on average | 102/2000 |
| 1 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 242 on average | 134/2000 |
| 2 | Chrayntopia ♡ ︎PvE | RP | PvP | NA · groups of 8+ · biweekly · 106 on average | 34/200 |
| 3 | 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 59/200 |
| 4 | [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendl | groups of 30+ · monthly · 54 on average | 25/300 |
| 5 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 50 on average | 37/100 |
Quick answers
From the figures on this page.
Player counts
What position does Procedural Map take in the server rankings?
Player hours over seven days put Procedural Map at #7,641, in the top 34% of the ranked set.
How many players does Procedural Map hold at once?
The sample now reads 0 players for Procedural Map, out of 100 slots. Over the last seven days it averaged 0 players and peaked at 1.
Server data
How well does Procedural Map perform?
The 48-hour average is 30 server fps, with a low of 30. Buildings, deployables and all else in the world took the count as high as 80,073 entities. The memory field tops out at 2,443 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is Procedural Map on?
Version Rust network protocol 2635 and build 166652 on Windows is reported by Procedural Map. Steam updates your game for you, but the protocol must match to join.
Is Procedural Map up, and what does its uptime show?
The current sample puts Procedural Map online. Count back 2 days 4 hours from its reported uptime to get the last restart. Over the last 7 full days the hours up number 167 of 168, 99%. The first row Rust Data holds for it is dated 13 September 2026.
Where does Procedural Map sit?
No region is published by Procedural Map. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.147.29.183:28025.
Settings and map
Which rules apply on Procedural Map, and what settings?
The name Procedural Map carries no gather rate. The group limit sits at the default of 8 players. pve is the game mode here, and player combat is not allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Procedural Map selected?
Procedural Map runs a procedural map of size 3,700 with seed 657663029, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
On what schedule does Procedural Map wipe?
Too few wipes are on record for Procedural Map to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 27 days 3 hours ago.
What is wipe day on Procedural Map like?
Across recent wipes the busiest point averaged 3 players. 38 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold Procedural Map, and which filters?
On Rust Data, Procedural Map appears in these lists: Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Procedural Map?
These tags are published by Procedural Map and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Procedural Map?
The manual route: launch Rust, F1, then client.connect 83.147.29.183:28025. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
