Rust Data

rustdata.spaceservers83.147.29.183:28046.ipynb

Run all rust-data · live

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Online 83.147.29.183:28045 checked 10m ago

Raven PVE

moddedoxide

Connect

srv = rust.server("83.147.29.183:28046")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 2
rank #5,579 # top 25%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75122:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
01020304022:0007:0016:0002:0011:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap14.1 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 6

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 14:44 UTC12d ago 2 NaN running 0
1 Thu 1 Oct, 17:44 UTC FW26d ago 2 halved by day 4 13.9 days 0
2 Thu 17 Sep, 11:53 UTC40d ago 2 halved by day 8 14.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 346176
Map of Raven PVE
map
Procedural Map
size
5000
seed
346176
Open on RustMaps

Server

srv.info()
address
83.147.29.183:28045
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 14:44 UTC
hostname
–
first seen
13 Sep 2026

About this server · in its own words

print(srv.description)
UK/EU Biweekly Wipe Vanilla - PVE - RaidProof [view website] Discord: rules, wipe times & updates.

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 164 on average136/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 112 on average129/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average29/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 86 on average124/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average43/1000

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Raven PVE rank?

Rank #5,579 on seven-day player hours for Raven PVE, within the top 25% of all ranked servers.

How many players does Raven PVE hold at once?

Current row: 0 players on Raven PVE, against 50 slots. Over the last seven days it averaged 0 players and peaked at 2. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.

About the server

How well does Raven PVE perform?

Averaged over 48 hours: 30 server fps, never under 29. The entity count peaked at 142,285, covering buildings, deployables and the rest of the world. Memory peaked at 3,588 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What is the Rust version on Raven PVE?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Raven PVE. The protocol has to match before you can join, and Steam does the updating.

How reliable is Raven PVE, and is it online now?

Raven PVE reports itself online at the current refresh. The uptime it reports puts the last restart about 14 hours ago. Over the last 7 full days the hours up number 168 of 168, 100%. Its earliest recorded date in Rust Data is 13 September 2026.

In which location is Raven PVE hosted?

There is no region published for Raven PVE. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.147.29.183:28045.

Settings and map

What rules and settings are recorded for Raven PVE?

The name Raven PVE carries no gather rate. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

Which map has Raven PVE selected?

Raven PVE runs a procedural map of size 5,000 with seed 346176, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed.

Wipe schedule

On what schedule does Raven PVE wipe?

Raven PVE wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 12 days 6 hours ago.

What is wipe day on Raven PVE like?

Across recent wipes the busiest point averaged 2 players. The crowd on the latest wipe topped out 7 hours after it began. The crowd stayed above half that peak until the next wipe in 0% of recent wipes. Otherwise the crowd fell below half by day 6.

Tags, lists

Where does Raven PVE appear among Rust Data lists and filters?

These Rust Data lists include Raven PVE: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on Raven PVE?

The game's server browser reads these tags from Raven PVE: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Raven PVE?

Enter client.connect 83.147.29.183:28045 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. You will find its website at https://discord.com/invite/ZncEB8Sfc7.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 76,849 players 11,834 servers online