Rust Data

rustdata.spaceservers83.150.19.242:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 83.150.19.242:28015 checked 5d ago

Jonsnet Private Server

moddedoxide

Connect

srv = rust.server("83.150.19.242:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 1 # peak 1
rank #8,775 # top 40%
last wipe 18d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12.5k5k7.5k10k5 Oct10 Oct14 Oct19 Oct23 Oct28 Oct

Top 40% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.1 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Sat 10 OctMon 5 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 10 Oct, 13:52 UTC18d ago 1 NaN running 1
1 Mon 5 Oct, 11:02 UTC23d ago 1 held half 5.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.150.19.242:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 14:47 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average132/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average128/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average148/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average117/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average33/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Quick answers

From the figures on this page.

Population

What position does Jonsnet Private Server take in the server rankings?

Over the last seven days Jonsnet Private Server sits at #8,775 on player hours, in the top 40% of ranked servers.

What population does Jonsnet Private Server carry?

The current row shows Jonsnet Private Server offline; the last response was 5 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.

Server data

What is the Rust version on Jonsnet Private Server?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Jonsnet Private Server. Joining needs the same protocol on your game; Steam handles the update.

Is Jonsnet Private Server up, and what does its uptime show?

Jonsnet Private Server is offline at this refresh; the last response came 5 days 5 hours ago. 9 of 168 hours up over the last 7 full days, or 5%. Its earliest recorded date in Rust Data is 5 October 2026.

In which location is Jonsnet Private Server hosted?

No region is published by Jonsnet Private Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.150.19.242:28015 is its address.

Settings and map

Which settings and rules does Jonsnet Private Server run?

No gather rate appears in the name: Jonsnet Private Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.

What is the map on Jonsnet Private Server?

The game generates its map: procedural, on Jonsnet Private Server.

Wipe data

When does Jonsnet Private Server wipe, and how often?

Too few wipes are on record for Jonsnet Private Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 days 6 hours ago.

What is wipe day on Jonsnet Private Server like?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.

Tags and filters

Which Rust Data filters and lists contain Jonsnet Private Server?

The Rust Data lists that Jonsnet Private Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on Jonsnet Private Server hold?

Read by the game's server browser, the tags Jonsnet Private Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into Jonsnet Private Server?

The manual route: launch Rust, F1, then client.connect 83.150.19.242:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players Slot count: 1.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 78,222 players 11,801 servers online