Offline 83.150.19.242:28015 checked 5d ago
Jonsnet Private Server
Connect
srv = rust.server("83.150.19.242:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 40% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 10 Oct, 13:52 UTC18d ago | 1 | NaN | running | 1 |
| 1 | Mon 5 Oct, 11:02 UTC23d ago | 1 | held half | 5.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.150.19.242:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 14:47 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 132/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 127 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 148/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 90 on average | 117/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 33/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 33/1000 |
Quick answers
From the figures on this page.
Population
What position does Jonsnet Private Server take in the server rankings?
Over the last seven days Jonsnet Private Server sits at #8,775 on player hours, in the top 40% of ranked servers.
What population does Jonsnet Private Server carry?
The current row shows Jonsnet Private Server offline; the last response was 5 days 5 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What is the Rust version on Jonsnet Private Server?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Jonsnet Private Server. Joining needs the same protocol on your game; Steam handles the update.
Is Jonsnet Private Server up, and what does its uptime show?
Jonsnet Private Server is offline at this refresh; the last response came 5 days 5 hours ago. 9 of 168 hours up over the last 7 full days, or 5%. Its earliest recorded date in Rust Data is 5 October 2026.
In which location is Jonsnet Private Server hosted?
No region is published by Jonsnet Private Server. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.150.19.242:28015 is its address.
Settings and map
Which settings and rules does Jonsnet Private Server run?
No gather rate appears in the name: Jonsnet Private Server. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC off.
What is the map on Jonsnet Private Server?
The game generates its map: procedural, on Jonsnet Private Server.
Wipe data
When does Jonsnet Private Server wipe, and how often?
Too few wipes are on record for Jonsnet Private Server to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 18 days 6 hours ago.
What is wipe day on Jonsnet Private Server like?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 1 hours in. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Tags and filters
Which Rust Data filters and lists contain Jonsnet Private Server?
The Rust Data lists that Jonsnet Private Server fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Jonsnet Private Server hold?
Read by the game's server browser, the tags Jonsnet Private Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): Slot count: 1; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way into Jonsnet Private Server?
The manual route: launch Rust, F1, then client.connect 83.150.19.242:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.