Online 83.151.204.153:28015 checked 11m ago
CrypticRedHats Public Branch Development Server
Connect
srv = rust.server("83.151.204.153:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 33% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 4 Oct, 06:59 UTC24d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
About this server · in its own words
print(srv.description)
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 200/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 133/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 178/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 89 on average | 113/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 20/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 43/1000 |
Quick answers
From the figures on this page.
Population
What position does CrypticRedHats Public Branch Development Server take in the server rankings?
Player hours over seven days put CrypticRedHats Public Branch Development Server at #7,347, in the top 33% of the ranked set.
How many players does CrypticRedHats Public Branch Development Server hold at once?
CrypticRedHats Public Branch Development Server reports 1 players at this refresh, with 500 slots configured. Over the last seven days it averaged 0 players and peaked at 2. Averaged by hour over 48 hours, 14:00 UTC is the busiest, at 2 players.
Server facts
How well does CrypticRedHats Public Branch Development Server perform?
Averaged over 48 hours: 44 server fps, never under 40. Entity numbers reached 85,768, and that includes buildings, deployables and the rest. The memory field tops out at 2,825 MB. Low fps plus an entity count on the way up is the lag players report.
What Rust version does CrypticRedHats Public Branch Development Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by CrypticRedHats Public Branch Development Server. The protocol has to match before you can join, and Steam does the updating.
Is CrypticRedHats Public Branch Development Server up, and what does its uptime show?
The current sample puts CrypticRedHats Public Branch Development Server online. A restart about 26 hours ago is what its reported uptime implies. 80 of 168 hours up over the last 7 full days, or 48%. Rust Data logged it first on 13 September 2026.
In which location is CrypticRedHats Public Branch Development Server hosted?
No region is published by CrypticRedHats Public Branch Development Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 83.151.204.153:28015 is its address.
Rules, settings, map
Which settings and rules does CrypticRedHats Public Branch Development Server run?
You will not find a gather rate in the string CrypticRedHats Public Branch Development Server. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. Anti-cheat status: VAC on.
Which map has CrypticRedHats Public Branch Development Server selected?
CrypticRedHats Public Branch Development Server runs a procedural map of size 4,000 with seed 1337, generated by the game. Because size and seed determine the map, it can be viewed on RustMaps via this page. Recorded under map name: Custom Map.
Wipe data
When does CrypticRedHats Public Branch Development Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of CrypticRedHats Public Branch Development Server on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 24 days 8 hours ago, and that is the one in play.
On CrypticRedHats Public Branch Development Server, what happens on wipe day?
Across recent wipes the busiest point averaged 0 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which lists on Rust Data hold CrypticRedHats Public Branch Development Server, and which filters?
On Rust Data, CrypticRedHats Public Branch Development Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on CrypticRedHats Public Branch Development Server hold?
These tags are published by CrypticRedHats Public Branch Development Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
What is the way into CrypticRedHats Public Branch Development Server?
Enter client.connect 83.151.204.153:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://discord.com/invite/GevAn9jzCr is the website recorded for it.
