Rust Data

rustdata.spaceservers83.168.78.117:28017.ipynb

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Offline 83.168.78.117:27891 checked 44d ago

Prv

moddedcarbon

Connect

srv = rust.server("83.168.78.117:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,025 # no region published
last wipe 50d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
83.168.78.117:27891
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
8 Sep 2026, 14:26 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average141/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average125/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average150/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average114/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average33/1000

Quick answers

From the figures on this page.

Player counts

What position does Prv take in the server rankings?

Rank #15,025 on seven-day player hours for Prv, within the top – of all ranked servers.

What population does Prv carry?

The current row shows Prv offline; the last response was 44 days 4 hours ago.

About the server

What is the Rust version on Prv?

Rust network protocol 2633 and build 163407 on Linux is what Prv runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Prv, and is it up?

Offline now for Prv, last seen 44 days 4 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Where does Prv sit?

There is no region published for Prv. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 83.168.78.117:27891 is its address.

Rules, settings, map

What rules and settings are recorded for Prv?

You will not find a gather rate in the string Prv. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Prv selected?

Prv runs a procedural map, which the game generates.

Wipe schedule

When does Prv wipe, and on what schedule?

Too few wipes are on record for Prv to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 50 days 6 hours ago.

Tags and filters

Which lists on Rust Data hold Prv, and which filters?

These Rust Data lists include Prv: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Prv hold?

These tags are published by Prv and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163407 (Build): Recorded game build: 163407; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Prv?

In Rust, F1 opens the console: type client.connect 83.168.78.117:27891. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs163407,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs163407
Build Recorded game build: 163407.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 79,295 players 11,799 servers online