Rust Data

rustdata.spaceservers83.223.207.17:28915.ipynb

Run all rust-data · live

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Online 83.223.207.17:28900 checked 11m ago

CARD FORUM

moddedoxide

Connect

srv = rust.server("83.223.207.17:28915")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 28d ago # no schedule published
next wipe 6d 16h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123403:0012:0022:0006:0015:0000:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608003:0012:0022:0006:0015:0000:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · force wipes only

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
06d 16hThu 5 Nov, 19:00 UTCFW force wipe
134d 16hThu 3 Dec, 19:00 UTCFW force wipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 1 Oct, 18:38 UTC FW28d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2000 · seed 2147483647
Map of CARD FORUM
map
Procedural Map
size
2000
seed
2147483647
Open on RustMaps

Server

srv.info()
address
83.223.207.17:28900
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 18:38 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average2/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average6/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average127/200

Quick answers

From the figures on this page.

Population

What position does CARD FORUM take in the server rankings?

Player hours over seven days put CARD FORUM at #15,269, in the top 69% of the ranked set.

How full does CARD FORUM run?

Current row: 0 players on CARD FORUM, against 50 slots. Over the last seven days it averaged 0 players.

Server data

What does performance look like on CARD FORUM?

Averaged over 48 hours: 52 server fps, never under 18. The entity count peaked at 16,907, covering buildings, deployables and the rest of the world. Memory peaked at 1,513 MB. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

What Rust version does CARD FORUM run?

Rust network protocol 2635 and build 168909 on Windows is what CARD FORUM runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is CARD FORUM, and is it online now?

Online is the state at the latest refresh for CARD FORUM. The uptime it reports puts the last restart about 7 days 2 hours ago. 167 of 168 hours up over the last 7 full days, or 99%. The first row Rust Data holds for it is dated 13 September 2026.

Which location does CARD FORUM run from?

For CARD FORUM, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.223.207.17:28900 is its address.

Rules, settings, map

Which settings and rules does CARD FORUM run?

The name CARD FORUM carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC is not running; Valve's anti-cheat is off.

Which map has CARD FORUM loaded?

CARD FORUM runs a procedural map of size 2,000 with seed 2147483647, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

On what schedule does CARD FORUM wipe?

Once a month CARD FORUM wipes, with the force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. This world was created 28 days 7 hours ago.

What is wipe day on CARD FORUM like?

Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.

Tags, lists

Which lists on Rust Data hold CARD FORUM, and which filters?

These Rust Data lists include CARD FORUM: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on CARD FORUM hold?

The game's server browser reads these tags from CARD FORUM: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to CARD FORUM?

Enter client.connect 83.223.207.17:28900 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp50
Max players Slot count: 50.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,472 players 11,703 servers online