Offline 83.228.144.230:28015 checked 43d ago
Oxide Self-Built Test
Connect
srv = rust.server("83.228.144.230:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.228.144.230:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 03:34 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 168/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 80/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 17/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 22/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 83 on average | 259/700 |
Quick answers
From the figures on this page.
Population
What position does Oxide Self-Built Test take in the server rankings?
Player hours over seven days put Oxide Self-Built Test at #15,468, in the top – of the ranked set.
How full does Oxide Self-Built Test run?
Offline now for Oxide Self-Built Test, with the last sample 43 days 9 hours ago.
Server facts
What Rust version does Oxide Self-Built Test run?
Version Rust network protocol 2633 and build 163794 on Linux is reported by Oxide Self-Built Test. Steam updates your game for you, but the protocol must match to join.
How reliable is Oxide Self-Built Test, and is it online now?
Offline now for Oxide Self-Built Test, last seen 43 days 9 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.
In which location is Oxide Self-Built Test hosted?
No region is published by Oxide Self-Built Test. Rust Data does not look up where the machine stands; it shows where a server says it is. 83.228.144.230:28015 is its address.
Map and rules
Which rules apply on Oxide Self-Built Test, and what settings?
You will not find a gather rate in the string Oxide Self-Built Test. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
What is the map on Oxide Self-Built Test?
Oxide Self-Built Test runs a procedural map, which the game generates.
Wipe data
When does Oxide Self-Built Test wipe, and how often?
A rhythm cannot be read from the wipes of Oxide Self-Built Test on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 43 days 9 hours ago, and that is the one in play.
Tags and filters
Which Rust Data filters and lists contain Oxide Self-Built Test?
These Rust Data lists include Oxide Self-Built Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Oxide Self-Built Test?
These tags are published by Oxide Self-Built Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): The server lists 2 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into Oxide Self-Built Test?
Enter client.connect 83.228.144.230:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.