Offline 83.250.146.234:28015 checked 34d ago
Creative / Build
Connect
srv = rust.server("83.250.146.234:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.250.146.234:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 25 Sep 2026, 14:32 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 4/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 6/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 178/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 153/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 29/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 1/100 |
Quick answers
From the figures on this page.
Population
What position does Creative / Build take in the server rankings?
Rank #13,952 on seven-day player hours for Creative / Build, within the top 61% of all ranked servers.
What population does Creative / Build carry?
The current row shows Creative / Build offline; the last response was 34 days 2 hours ago.
Server facts
What is the Rust version on Creative / Build?
Rust network protocol 2633 and build 165217 on Windows is what Creative / Build runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Creative / Build, and is it online now?
Offline now for Creative / Build, last seen 34 days 2 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 19 September 2026.
Which location does Creative / Build run from?
For Creative / Build, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. 83.250.146.234:28015 is its address.
Rules, settings, map
Which rules apply on Creative / Build, and what settings?
The name Creative / Build carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. The server browser lists it under Community. Anti-cheat status: VAC on.
Wipe data
When does Creative / Build wipe, and how often?
A rhythm cannot be read from the wipes of Creative / Build on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 34 days 4 hours ago.
Lists and tags
Which lists on Rust Data hold Creative / Build, and which filters?
On Rust Data, Creative / Build appears in these lists: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Creative / Build?
These tags are published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Creative / Build?
The manual route: launch Rust, F1, then client.connect 83.250.146.234:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.