Rust Data

rustdata.spaceservers83.61.175.53:28017.ipynb

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Offline 83.61.175.53:28015 checked 45d ago

[ESP][PVE] TEST - PACIFIC WORLD

moddedoxide

Connect

srv = rust.server("83.61.175.53:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #12,909 # no region published
last wipe 45d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 14 Sep, 10:10 UTC45d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
83.61.175.53:28015
region
–
max players
10
group limit
16 max
wipe schedule
–
last wipe
14 Sep 2026, 10:10 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average54/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average98/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average19/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average79/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average64/200

Quick answers

From the figures on this page.

Population data

What position does [ESP][PVE] TEST - PACIFIC WORLD take in the server rankings?

Player hours over seven days put [ESP][PVE] TEST - PACIFIC WORLD at #12,909, in the top – of the ranked set.

How many players does [ESP][PVE] TEST - PACIFIC WORLD hold at once?

[ESP][PVE] TEST - PACIFIC WORLD returns no live count at this refresh, having last been seen 45 days 20 hours ago.

Server facts

Which Rust version is [ESP][PVE] TEST - PACIFIC WORLD on?

The build is Rust network protocol 2633 and build 163794 on Windows, run by [ESP][PVE] TEST - PACIFIC WORLD. Steam updates your game for you, but the protocol must match to join.

How reliable is [ESP][PVE] TEST - PACIFIC WORLD, and is it up?

The latest sample has [ESP][PVE] TEST - PACIFIC WORLD offline, with a last sighting 45 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 13 September 2026.

Where does [ESP][PVE] TEST - PACIFIC WORLD sit?

No region is published by [ESP][PVE] TEST - PACIFIC WORLD. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.61.175.53:28015.

Rules, settings, map

Which rules apply on [ESP][PVE] TEST - PACIFIC WORLD, and what settings?

No gather rate appears in the name: [ESP][PVE] TEST - PACIFIC WORLD. The cap on a group is 16 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does [ESP][PVE] TEST - PACIFIC WORLD wipe, and how often?

A rhythm cannot be read from the wipes of [ESP][PVE] TEST - PACIFIC WORLD on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 45 days 21 hours ago.

On [ESP][PVE] TEST - PACIFIC WORLD, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does [ESP][PVE] TEST - PACIFIC WORLD appear among Rust Data lists and filters?

These Rust Data lists include [ESP][PVE] TEST - PACIFIC WORLD: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on [ESP][PVE] TEST - PACIFIC WORLD hold?

Read by the game's server browser, the tags [ESP][PVE] TEST - PACIFIC WORLD publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts16 (Group limit): The team cap is 16; v2633 (Protocol): To join, your game must run protocol 2633; cs163794 (Build): Recorded game build: 163794; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to [ESP][PVE] TEST - PACIFIC WORLD?

The manual route: launch Rust, F1, then client.connect 83.61.175.53:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts16,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts16
Group limit The team cap is 16.
v2633
Protocol To join, your game must run protocol 2633.
cs163794
Build Recorded game build: 163794.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 46,379 players 11,611 servers online