Offline 83.71.106.193:28035 checked 19d ago
Creative / Build
Connect
srv = rust.server("83.71.106.193:28037")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.71.106.193:28035
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 10 Oct 2026, 01:24 UTC
- hostname
- –
- first seen
- 10 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 3/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 4/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 118 on average | 123/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 92 on average | 142/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 23/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 36 on average | 5/100 |
Quick answers
From the figures on this page.
Player counts
What position does Creative / Build take in the server rankings?
Rank #15,816 on seven-day player hours for Creative / Build, within the top 72% of all ranked servers.
What population does Creative / Build carry?
Creative / Build returns no live count at this refresh, having last been seen 19 days 20 hours ago.
About the server
What is the Rust version on Creative / Build?
Version Rust network protocol 2634 and build 167398 on Windows is reported by Creative / Build. Steam updates your game for you, but the protocol must match to join.
How reliable is Creative / Build, and is it online now?
Offline now for Creative / Build, last seen 19 days 20 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.
In which location is Creative / Build hosted?
There is no region published for Creative / Build. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.71.106.193:28035.
Map and rules
Which rules apply on Creative / Build, and what settings?
No gather rate appears in the name: Creative / Build. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
What is the map on Creative / Build?
Creative / Build runs a procedural map, which the game generates.
Wipe schedule
On what schedule does Creative / Build wipe?
A rhythm cannot be read from the wipes of Creative / Build on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 19 days 21 hours ago, and that is the one in play.
Lists and tags
Where does Creative / Build appear among Rust Data lists and filters?
On Rust Data, Creative / Build appears in these lists: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Creative / Build hold?
These tags are published by Creative / Build and read by the game's server browser: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167398 (Build): Build number: 167398; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Creative / Build?
Enter client.connect 83.71.106.193:28035 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.