Rust Data

rustdata.spaceservers83.71.106.193:28047.ipynb

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Offline 83.71.106.193:28045 checked 16d ago

Creative / Build 2

Connect

srv = rust.server("83.71.106.193:28047")
print(srv.connect_command)

Right now

srv.summary()
players now 1/1 # 100% full
7-day average 0 # peak –
rank #14,755 # top 67%
last wipe 18d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct14 Oct15 Oct17 Oct19 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
83.71.106.193:28045
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
10 Oct 2026, 02:51 UTC
hostname
–
first seen
10 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0【南瓜】Build-TestEA · groups of 8+ · 10 on average1/101
1Raichu Staging | F1 Spawn | Noclip | DLC UnlockedEU · groups of 8+ · 2 on average3/25
2[EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 113 on average211/999
3[NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |NA · groups of 8+ · 90 on average171/999
4[AU] Rusticated.com - Creative Sandbox | Build | Never WipesOC · groups of 8+ · 52 on average36/150
5Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average34/100

Quick answers

From the figures on this page.

Population data

What position does Creative / Build 2 take in the server rankings?

Player hours over seven days put Creative / Build 2 at #14,755, in the top 67% of the ranked set.

What population does Creative / Build 2 carry?

Offline now for Creative / Build 2, with the last sample 16 days 1 hours ago.

Server facts

Which Rust version is Creative / Build 2 on?

Version Rust network protocol 2634 and build 167584 on Windows is reported by Creative / Build 2. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Creative / Build 2, and is it online now?

The latest sample has Creative / Build 2 offline, with a last sighting 16 days 1 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 10 October 2026.

In which location is Creative / Build 2 hosted?

No region is published by Creative / Build 2. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 83.71.106.193:28045.

Rules, settings, map

Which rules apply on Creative / Build 2, and what settings?

No gather rate appears in the name: Creative / Build 2. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Community is its browser category. VAC, Valve's anti-cheat, is enabled.

Wipe data

On what schedule does Creative / Build 2 wipe?

The record for Creative / Build 2 holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 18 days 19 hours ago.

Tags, lists

Where does Creative / Build 2 appear among Rust Data lists and filters?

The Rust Data lists that Creative / Build 2 fits are: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

How should you read the server tags on Creative / Build 2?

The game's server browser reads these tags from Creative / Build 2: gmvanilla (Game mode): Survival in vanilla form; mp1 (Max players): 1 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): Recorded game build: 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to Creative / Build 2?

In Rust, F1 opens the console: type client.connect 83.71.106.193:28045. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2634,gmvanilla,cs167584,ts8

Game

gmvanilla
Game mode Survival in vanilla form.
mp1
Max players 1 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167584
Build Recorded game build: 167584.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,070 players 11,772 servers online