Offline 83.94.67.66:28015 checked 1d ago
WINLINE RUST
Connect
srv = rust.server("83.94.67.66:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 45% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 10:51 UTC3d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.94.67.66:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 10:51 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 134/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 125/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 155/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 73/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 36/1000 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does WINLINE RUST rank?
Over the last seven days WINLINE RUST sits at #10,072 on player hours, in the top 45% of ranked servers.
How many players does WINLINE RUST hold at once?
Offline now for WINLINE RUST, with the last sample 42 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 14:00 UTC, averaging 1 players.
Server data
Which Rust version is WINLINE RUST on?
Version Rust network protocol 2635 and build 168909 on Windows is reported by WINLINE RUST. The protocol has to match before you can join, and Steam does the updating.
Is WINLINE RUST up, and what does its uptime show?
WINLINE RUST is offline at this refresh; the last response came 42 hours ago. Uptime of 2% across the last 7 full days: 4 hours of 168. Rust Data logged it first on 8 October 2026.
Which location does WINLINE RUST run from?
There is no region published for WINLINE RUST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 83.94.67.66:28015.
Rules, settings, map
What rules and settings are recorded for WINLINE RUST?
No gather rate appears in the name: WINLINE RUST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has WINLINE RUST selected?
WINLINE RUST runs a procedural map, which the game generates.
Wipe schedule
On what schedule does WINLINE RUST wipe?
A rhythm cannot be read from the wipes of WINLINE RUST on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 3 days 21 hours ago, and that is the one in play.
On WINLINE RUST, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. 1 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which lists on Rust Data hold WINLINE RUST, and which filters?
The Rust Data lists that WINLINE RUST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on WINLINE RUST hold?
Read by the game's server browser, the tags WINLINE RUST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to WINLINE RUST?
The manual route: launch Rust, F1, then client.connect 83.94.67.66:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.