Offline 83.94.67.67:28015 checked 1d ago
WINLINE RUST
Connect
srv = rust.server("83.94.67.67:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 83.94.67.67:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 24 Oct 2026, 10:51 UTC
- hostname
- –
- first seen
- 24 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 185/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 120/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 111 on average | 147/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 85 on average | 147/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 51/1000 |
Quick answers
From the figures on this page.
Population
What position does WINLINE RUST take in the server rankings?
Player hours over seven days put WINLINE RUST at #14,326, in the top 65% of the ranked set.
How full does WINLINE RUST run?
WINLINE RUST returns no live count at this refresh, having last been seen 31 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 0 players.
Server data
What is the Rust version on WINLINE RUST?
Version Rust network protocol 2635 and build 168909 on Windows is reported by WINLINE RUST. Joining needs the same protocol on your game; Steam handles the update.
How reliable is WINLINE RUST, and is it online now?
The latest sample has WINLINE RUST offline, with a last sighting 31 hours ago. Over the last 2 full days the hours up number 1 of 48, 2%. Rust Data logged it first on 24 October 2026.
In which location is WINLINE RUST hosted?
For WINLINE RUST, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 83.94.67.67:28015 is its address.
Rules, settings, map
What rules and settings are recorded for WINLINE RUST?
You will not find a gather rate in the string WINLINE RUST. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has WINLINE RUST loaded?
WINLINE RUST runs a procedural map, which the game generates.
Wipe schedule
On what schedule does WINLINE RUST wipe?
The record for WINLINE RUST holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 9 hours ago.
Tags, lists
Which lists on Rust Data hold WINLINE RUST, and which filters?
The Rust Data lists that WINLINE RUST fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on WINLINE RUST hold?
Read by the game's server browser, the tags WINLINE RUST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join WINLINE RUST?
In Rust, F1 opens the console: type client.connect 83.94.67.67:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.